Can I rename all spells from mods? in Skyrim LE Posted March 7, 2021 · Edited March 7, 2021 by MasterAskarus Hey all, I like to play as a mage and use many magic mods combined.To avoid overlap and to better know which spell originates from which mod I'd like to add a prefix to the spell books and maybe the spells. For exampleMod: ApocalypseSpell: Great Fire-> Apocalyptic Great Fireor: Great Fire [Apocalypse] Mod: ArcanumSpell: Tornado-> Arcane Tornadoor: Tornado [Arcanum] Is there any mod that does this?If not and if I want to do this by myself, how can I make a patch that only changes spell names and nothing else.Can I make this so it still works even if the mod gets updated (value changes for exmaple). Jaxonz Renamer can only rename items/spells in game.I'm looking for a solution that works permanently and I can specify via config file/translation file or script. Is it best to use xTranslater and "translate" mods? ---------------- EDIT: Okay, using xTranslator makes this quite simple as it can do find and replace.I did1. Open Mod in Translator2. Translate = Original3. Find and replace - Spell Tome: -> Spell Tome Apocalyptic:4. Save as .eet5. Launch the translation of the mod. Is this the correct way to do this?Do mods or any functionality rely on spell/item names instead of ID?Will this "translation" break anything?
Can I rename all spells from mods?
in Skyrim LE
Posted · Edited by MasterAskarus
Hey all,
I like to play as a mage and use many magic mods combined.
To avoid overlap and to better know which spell originates from which mod I'd like to add a prefix to the spell books and maybe the spells.
For example
Mod: Apocalypse
Spell: Great Fire
-> Apocalyptic Great Fire
or: Great Fire [Apocalypse]
Mod: Arcanum
Spell: Tornado
-> Arcane Tornado
or: Tornado [Arcanum]
Is there any mod that does this?
If not and if I want to do this by myself, how can I make a patch that only changes spell names and nothing else.
Can I make this so it still works even if the mod gets updated (value changes for exmaple).
Jaxonz Renamer can only rename items/spells in game.
I'm looking for a solution that works permanently and I can specify via config file/translation file or script.
Is it best to use xTranslater and "translate" mods?
----------------
EDIT:
Okay, using xTranslator makes this quite simple as it can do find and replace.
I did
1. Open Mod in Translator
2. Translate = Original
3. Find and replace
- Spell Tome: -> Spell Tome Apocalyptic:
4. Save as .eet
5. Launch the translation of the mod.
Is this the correct way to do this?
Do mods or any functionality rely on spell/item names instead of ID?
Will this "translation" break anything?