Update: 1. I added most of the rest of the upstairs rooms, as well as the kitchen, dining room, and storage closet--but no clutter yet. By far the most difficult room to do was the one with the door leading to the darkroom (i.e. where you first meet the Green Tentacle). 2. Tested in-game. Found a lot of cracks I need to fix, but otherwise it works great and I'm envisioning an incredibly fun place to play in, once I get clutter. The project will be on a couple weeks hiatus while I move; I've already boxed up my 1080p monitor, so no desktop for me. Here are my immediate priorities: 1. Modify Mansion wallpapers* 2. Redo some rooms, fix the cracks. 3. Add the rest of the rooms (reactor room, dungeon, lab, Meteor's cell, living room, library, attic w/ circuit breakers, Green Tentacle's room, and observatory--last because it needs a unique NIF). * - I discovered the NIFs used in the homes of Tranquility Lane, which are more fittingly cheeseball than several of the wallpapers in Point Lookout's mansions. Using these, and perhaps some screenshots or artwork based on Maniac Mansion Deluxe, I can create tons of alternative texture sets to allow a lot more freedom and variety for the floors and wallpaper. Once that is done, I can release this as a modder's resource. Final note. I'm thinking about how to implement the coup de grace of Maniac Mansion: microwaving Ed's hamster. Once I get a NIF of a microwave and a hamster, it'll be easy to do. I know there's already a mod out there that turns the victims of your flame-based weapons into charred meatpiles. Incorporate that, use a little blood splatter decal on the inside of the microwave, and I think it'll recreate Ed's rage just fine. Regarding how you control your two "teenage companions", I think it should be possible to issue them a series of scripted commands from a menu--not unlike the original game. By the way, speaking of companions, rather than directly port Maniac Mansion's teenagers over as NPCs, I figured it would be more creative and fun to use existing NPCs with similar personalities that you can recruit. Syd (smooth, sunglasses dude) - Mr. Burke Razor (punxor chick) - Clover ^- The only two that, fittingly can nuke the hamster. Bernard (NERD) - Dr. Lesko Jeff (useless surfer dude) - Ted Strayer Michael (photographer) - well, actually, the only Fallout NPC that ever uses a camera happens to be Jonas, but uh, he's kind of out of the running. I actually think Joseph of Little Lamplight is the next best candidate. There will be no actual combat in the mansion (I'll disable it while the quest is running) so there's no need for the "killable kids" mod. Dr. Fred, Ed, and Edna Edison will of course have their own NPCs. I am strongly tempted to make Ed a retex of the Swampfolk Brawler. >:-)