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luckotheirish

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  1. I am requesting for a modification to how Auriel's Arrow works. Recall how when you shoot at the sun with a sunhallowed arrow that the sun shoots out projectiles. I want that projectile to come out of Auriel's Bow/Arrow when I shoot it from Auriel's bow because it makes sense for an aedric artifact to fire bolts of magic, instead it fires an ordinary arrow but it explodes. I'll settle for The ability to shoot sunbeams out of auriel's bow with sunhallowed arrows as the sun would in the sunstorm effect, OR the ability for the Sunhallowed Ammo to shoot sunbeams from any bow failing that. And this has to be done with no additional records, purely overwrites if possible so it can be merged into a bashed patch. I changed the PROJ of the Sunhallowed Arrow AMMO into the "Light Bolt" PROJ found in the dawnguard esm. It fires a ray of light but without the explosion I want nor the sound. See link for the result: https://imgur.com/ib7RIhY To this end I tried editing it on TESVEDIT with varying degrees of success. That's the best my current modding skills can do. Thanks in advance
  2. I'm looking to pimp up my Arisen with Impish looking gear, and recently found the carrion mantle (body armor if I am not mistaken) pretty good looking. I play an Assassin/Strider/Ranger most of the time, however, so I am at a loss when trying to mod in the Carrion mantle into the Oblivion mantle arc file. I was hoping a more experienced modder can help me out, and the rest of the community by doing this. Thanks.
  3. Greetings Nexus Forums, A bit of context, if it helps. I like running light builds for all my Skyrim playthroughs. (thief, fencer, etc.) To compensate my build's extremely low health, I wanted to make a sort of combat mechanic where I can stagger an opponent with a dagger, and finish him off with a main weapon. I made a perk mod where a dagger or great sword attack applies a spell on contact that staggers them and causes them to bleed a little, and any subsequent attack from sword, axe, or great sword will instantly kill them (attack multiplied by 5000) while they are still staggered. This resembles the Assassin's Creed sort of combat. (hit a guy enough times, then trigger a kill cam) Now I want to step it up a little by putting an extra step between staggering and killing my opponent. After attacking with a dagger to stagger my opponent, an additional attack from either dagger or greatsword will force my opponent into a bleed-out state, where any attack while he is bleeding out will multiply the player's attack large enough for an instant kill. Basically: dagger attack;stagger oppoent -> another dagger/greatsword attack;make opponent bleedout -> attack while opponent is bleeding out;attack multiplies, instant kill If anyone could help me make this mod, it would be greatly appreciated. Thanks, luckotheirish
  4. Greetings Nexus Forums, Recently I've downloaded Seranaholic's Valerica replacer and ever since I've wanted her to be a marriageable follower with the female sultry voice. Would it be possible for someone to make something like that that is compatible with other follower mods like AFT etc.?
  5. Greetings NexusMods community, As of recently I have had the idea of putting radiant questgivers in my Homestead in the Pale (Heljarchen) so I could complete and take quests as I go home (got a wife, so you know, can't be out of the house 24/7). So far I've used aft and MHIYH to move Vex into the home, so far so good, no problems. Now I want Nenya (Siddegir's Steward) but when I tried leaving her in the house, she loses the dialogue to turn in or accept quests. Is there a workaround for this? Or could I give any npc steward dialogue? I'd want to give Proventus' dialogue option to take whiterun radiant quests to any npc in my homestead as it is the second closest and more fun to explore than the Pale. Thanks, LuckotheIrish
  6. So I found this picture of an NPC on the Ultimate NPC Overhaul mod an I don't know who she is. What is her name, anyone?
  7. Is there a way to edit a mod weapon to be used only by the player or companions only, or to remove it from npc inventories? I've downloaded some of millenia's weapon mods and tweaked them a little. Now some npcs are using them against me (the irony).
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