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Everything posted by LemniscateMike
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[Mod Request] All Equipped Armaments Visible
LemniscateMike replied to LemniscateMike's topic in Elden Ring's Mod Ideas
A years later bump.- 2 replies
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- weapon slots
- visible weapons
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(and 3 more)
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[Mod Request] Dark Souls Zweihander
LemniscateMike replied to LemniscateMike's topic in Elden Ring's Mod Ideas
A bigger bump. -
[Mod Request] All Equipped Armaments Visible
LemniscateMike posted a topic in Elden Ring's Mod Ideas
Pretty self explanatory: Imagine if you will: being able to see your dagger and cestus at your waist, crossbow on your back, and great sword in your hands all at the same time; looking cool(and realistic) with all the weapons your carrying with you. Sure, some weapon combinations would look ridiculous and a lot would clip, but that's already the case with capes, scabbards, shields, etc; but a fair amount would still look really awesome! Would something like this be easy enough to implement? And would anyone like to give it a good try(if it hasn't been already tried and proven really difficult or impossible)? OR if it is done and available, link me the mod! I haven't had luck searching. Thanks!- 2 replies
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- 2
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- weapon slots
- visible weapons
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(and 3 more)
Tagged with:
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[Mod Request] Dark Souls Zweihander
LemniscateMike replied to LemniscateMike's topic in Elden Ring's Mod Ideas
A little bump. -
What model swaps/replacements would you like to see?
LemniscateMike replied to xdec99's topic in Elden Ring's Discussion
I would personally LOVE to see the Dark Souls Zweihander replace the current one, just in looks alone really. It should be pretty easy to do I would think and hope. If I had DkS3 on PC I would try to dive in myself, alas I do not. Beyond that though for armors, I really miss my Exile and Morne fashion from DkS3 and then there's my Havel, Alva, and Desert Sorceress mix from DkS2. If you're picking only a couple or whatever, Zweihander would be my only choice by far. -
Hello, fellow Tarnished! I'll keep it kinda short and sweet: Would anyone be willing to just take the Zweihander model from Dark Souls 3 and replace the Elden Ring's version? I assume it wouldn't be that difficult, but honestly have no real idea and I don't own DkS3 on PC, so... Yeah. That's it. Not asking for move-set changes or value changes or anything, just the weapons model and texture replaced. And I guess if you'd feel it needs visually updated to match Elden Rings filter, and could do that too, splendid! But at your own discretion there, I wouldn't mind either way for that. I'll add this in here too I guess; Would a swap like that get flagged by anti-cheat you think? I've been playing offline for now anyway(too many messages littering everywhere for my first go around and I'm a bit afraid of the more malicious hackers that break saves or get you banned, it's my first Souls on PC), but when I hit NG++ I'm thinking to go online. Thanks in advance!
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Helping a noob with his mod order.
LemniscateMike replied to LemniscateMike's topic in Skyrim's Skyrim SE
Oh really??? I thought if two armor mods added new armors, the last one in the load order would win? Like one mod adds full plate to bandits leveled list, the other mod adds chainmail to their level list. Both would show up in the game? What if it's guard armor; both mods would work and a guard has a 50/50 chance to use the plate or the mail? -
Helping a noob with his mod order.
LemniscateMike replied to LemniscateMike's topic in Skyrim's Skyrim SE
So the crashing is very infrequent, but I'm still concerned with my order and such. I've been reading up on how to make patches(trying to use mator smash) so, for example, two mods that edit armor lists will both show in game. Like mod X adds 10 pieces of armor/clothes and mod Y adds 10 pieces of armor/clothes. I wan't them both to get added to the level list, I don't want only Y to show because it's lower on the list. Which if I just throw them in MO2 the game works, but only the second mod would actually take effect right? At least the showing up in game part. That's the problem I'm afraid I'm having, I want to make sure I'm getting every mods full potential for that stuff. I do know that if two mods add like a house in the same spot, only the one lower would win, which makes sense. But another question, If the one that loses has an NPC that gets added outside of the house, but in the same exterior cell; How do I get the NPC but not the building? Through a bash patch or something, Right? -
Hello everyone! I'm gonna start with saying I'm COMPLETELY NEW to the modding scene, I've only just built my first PC a few months ago(No issues to report! =D ) and am experiencing PC gaming for the first time. It's beautiful! Anyways, on topic; I get random crashes here and there, usually the game freezes and I can't use Task Manager to close the game, I can see and interact with the bottom bar. It just stays black screened and I need to restart my PC(I've changed my Task Manager settings to always be on top, we'll see if that helps). I'll also very rarely just crash to the desktop... But It mainly happened when I was adding mods left, right, and center. It hasn't happened since starting a new game with all the mods shown. Another issue I sometimes face is my character or camera will get stuck sometimes when I activate a crafting station(once with a chest I think). Most cases I can move my guy but the camera is stuck and he moves in like 2nd person? Imagine watching an NPC walk around or something, I can do everything normally but the camera stays focused on the crafting station. I think this is just general buggyness with the animation mod I have... I'd like to be sure I can't stop it though. Also want to add I don't fully grasp what overwrite was doing and if it looked like mod files I would just create a new mod, name it whatever it was about and turn it on(or off if it broke something)... heh... Here's my full mod list copied from MO2: #Mod_Priority,#Mod_Name"0000","DLC: HearthFires""0001","DLC: Dragonborn""0002","DLC: Dawnguard""0003","Cleaned masters""0004","Unofficial Skyrim Special Edition Patch""0005","SKSE64 Data""0006","SkyUI""0007","A Quality World Map""0008","Take Notes - Journal of the Dragonborn SSE""0009","Static Mesh Improvement Mod""0010","SSE Engine Fixes (skse64 plugin)""0011","Better Jumping SE""0012","Footprints""0013","Cathedral Weathers and Seasons""0014","Cathedral Weathers MCM""0015","Wet and Cold""0016","Animations""0017","Harvest Overhaul Redone""0018","Flora Respawn Fix""0019","Open Cities Skyrim - SSE""0020","JContainers SE""0021","Modern Brawl Bug Fix""0022","RaceMenu""0023","Archery Gameplay Overhaul SE""0024","Belt Fastened Support""0025","Realistic Ragdolls and Force""0026","XP32 Maximum Skeleton Special Extended""0027","TK Dodge SE""0028","All Geared Up Derivative SE - AllGUD""0029","Fores New Idles in Skyrim SE - FNIS SE1""0030","FNIS SE Spells""0031","FNIS Output""0032","FNIS SE Creatures""0033","ALLGUD Meshes""0034","Guards Armor Replacer SSE""0035","Blended Roads""0036","Skyrim HD SE""0037","iNeed - Food, Water and Sleep""0038","Inconsequential NPCs""0039","Wearable Lanterns""0040","Chesko's Wearable Lanterns Patch""0041","YOT - Your Own Thoughts SE""0042","Believable Crime Report Radius""0043","Immersive Children SE""0044","TK Children""0045","Prince and the Pauper SE""0046","Interesting NPCs SE""0047","Carriage and Ferry Travel Overhaul (Formerly Complete Fast Travel Overhaul)""0048","CFTO - Covered Carriages add-on""0049","CFTO - iNeed patch""0050","CFTO - Lanterns add-on""0051","CFTO - Immersive Citizens AI Overhaul Patch""0052","Fuz Ro D-oh - Silent Voice""0053","Alternate Start - Live Another Life - SSE""0054","Interesting NPCs SE No Dovahkiin""0055","Interesting NPCs SE - Followers Default Outfit""0056","Immersive Citizens - AI Overhaul""0057","Expanded Towns and Cities SE Version""0058","Consistent Older People""0059","The Choice is Yours""0060","Immersive Patrols SE""0061","Relationship Dialogue Overhaul""0062","Realistic Water Two""0063","UFO - Ultimate Follower Overhaul SE""0064","Dragon Soul Relinquishment SE""0065","Campfire - Complete Camping System""0066","Portable Craftable Safe Storage - Camfire""0067","Tentapalooza for Campfire""0068","Hearth Craft""0069","Lantern and Campfire Overwrite""0070","Get Snowy""0071","Depths of Skyrim - An Underwater Overhaul SSE""0072","Death Alternative - Your Money or Your Life""0073","Death Alternative - Captured REVISITED""0074","Death Alternative - Reincarnation""0075","Pumping Iron - Dynamic Muscle Growth""0076","Animated Clutter""0077","Skyrim Immersive Creatures Special Edition""0078","Skyrim Immersive Creatures - Official Patch and Patch Central""0079","Realistic Horse Breeds by KrittaKitty""0080","More Saddles SSE""0081","SkyTEST - Realistic Animals and Predators SE""0082","Left Hand Rings Modified SE""0083","Immersive Armors""0084","Common Clothes and Armors""0085","Warmonger Armory - SSE""0086","Warmonger Armory Robes- SSE""0087","Immersive Weapons""0088","Realistic Capacity""0089","Crossbows of Skyrim""0090","Knapsack Enhanced""0091","Michael's Stash" <--- This is just a safe chest I added with CK to a camp before I had mods to build them in game."0092","SSEEdit Cache" <--- These are some files that I had in overwrite before I knew what to do with them. They're not active."0093","SSEEdit Backups" <--- Backups. "0094","SSELOD Gen Stuff" <--- Same as 92."0095","SKSE Stuff" <--- Same."0096","Deadly Dragons""0097","Immersive Dragons""0098","Immersive Dragon Sounds -iDS- SSE Port""0099","Talkative Dragons""0100","The Notice Board SE""0101","The Notice Board OC Patch""0102","Jaxonz Positioner SSE""0103","Jaxonz Positioner SSE Update""0104","Woodcutter""0105","Woodcutter Pine Tree""0106","Woodcutter Overwrite""0107","Woodcutter Campfire Patch""0108","SkFO SE - Skin Feature Overlays- 2K""0109","Enhanced Blood Textures""0110","Better MessageBox Controls""0111","Monitor Refresh Rate Uncap""0112","One ImCh Patcher""0113","Fuz Ro D'oh""0114","PapyrusUtil SE - Modders Scripting Utility Functions" I think I've done a thorough job looking at the incompatibilities and getting patches, plugins, and such but am always open to criticisms so I can improve. Thanks in advance to any advice or suggestions!