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auriuspheonix

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  1. Bear with me here I know lots of people seem opposed to the addition of guns into the Elder Scrolls verse, but I have an idea that may help with that, and this is mainly to see if there is any interest in it. My idea is based upon Ordo Legionis, but with a Dwemer twist. The mod would advance Skyrim's technological advancement by a few hundred years, and add clothing that looks more like victorian era military uniforms than the current fantasy getups. All weapons would still exist, with the addition of flintlock and breach-loading musket weaponry, and cannons. The musket weaponry is a combination of Dunmer and Dwemer technology, with only the High Elves refusing to field the weapon as they regard their magic to be powerful enough to counter it. Mage players would have the ability to enchant these weapons with spells similar to Percy's powderbox pistol from Critical Roll. Instead of your weapon firing powder and lead, it will fire the spell of your choice without significant mana drain, as to load the weapon beforehand drains the mana to refill the weapon's charge to full. In my mind, the Nords, Dunmer and Argonians would be the best equipped as they have a longstanding alliance, with the Redguards, Orcs and Bosmer in a close technological second. The Thalmor will remain entirely fantasy based, as in my mind they'd regard firearms as a lesser form of the magic they naturally possess. Likewise, elven sharpshooters will likely be equipped with the magical variant of the flintlocks to increase enemy variety if you chose to ally yourself with the Thalmor.
  2. I've done everything. I've reinstalled the game, purged all mods manually, used wyrebash. Even running vanilla, the dude just stands across from me like a dope. I'm genuinely at a loss, I can't use an alternate start mod because that breaks the Nora companion mod, which I need to make machinima. Absolute insanity.
  3. I'm mainly looking for a pack that adds the default FO4 animations to the framework to access for Machinima purposes. I have absolutely no idea how to do so myself. I'm hoping someone already has!
  4. I'm mainly looking for a pack that adds the default FO4 animations to the framework to access for Machinima purposes. I have absolutely no idea how to do so myself. I'm hoping someone already has!
  5. Essentially, this would use the new voice synthesizer mod and the creation kit to remake the references to Skyrim events and lore, replacing them with their Witcher series counterparts. Obviously I wonât be able to do everything - Iâll be leaving the main quests out and focus on the side quests, assuming youâre using Alternate Start anyhow. Right now my plan, if thereâs enough interest, is to turn Skyrim into an isle of Skellige. Wonât change anything but the references and voice files though. IE; Replace all Skyrim references with Skellige Replace all Solitude references to Ard Skellig etc
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