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Everything posted by Grimmjow0006
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Wait why would they hard code it separately? Was Oblivion put on the news for the millions of sex mods it has? If it wasn't then I don't think skyrim will be put on for a mod that lets you kill kids. They had no reason to code it separately.
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This. Why download those sex mods anyways? If it's nudity that actually adds content to the game then there is nothing wrong. Hell I even get male nude mods just to keep the same visual style going. Fallout 3 I saw the most improvement because it added some character to the male players.
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Wasn't Skyrim's game mechanics just made from mods like Deadly Reflex? I'm pretty sure most of the big game mod changes will be in there.
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Only way to get multiplayer is if bethesda programmed it into the engine so that the data would sync. But since they didn't and won't we won't have a good multiplayer. Although I'm thinking with the improvements they made to the engine you might be able to make a mod that records how you play, say for a few hours or so, and then writes that in an AI and creates a mod file making your play style into an NPC. Which then could be downloaded by other players and that would be the closest you would get. The combat would be decent but following might be stupid depending on how NPCs act while following a player in this game.
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Question for the modding gods here
Grimmjow0006 replied to markalreadyknows's topic in Skyrim's Skyrim LE
Just find a different model to replace them. But if she's the deathly afraid of them wouldn't the word so and so spider show up and freak her out even? Which then could lead to her fear into mudcrabs which look like crabs so you would have made her afraid of crabs as well. I know I'm going a little extreme but with a phobia it's completely possible. -
These mods are amazing but the one problem I have with them is that when I use them or any similar overhaul style set of mods it usually means I can't put normal mods in. If I put a normal weapon or armor in then it can become imba to the point using it is unfair. I'm a noob and never used GECK or the Oblivion tool kit but I'm willing to learn how to edit stats to make it more balanced. What would I have to do to get the stats balanced to work with these kind of mods? I think FWE and EVE are the only things that alter gun stats, but MMM alters spawns and WMK alters guns.
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I remember reading something a couple months back that FCOM isn't being updated on their main site anymore and someone else continued work on it. Just wondering where can I find information on FCOM latest information and download?
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If they did make an MMO there would need to be a lot of gear and make it epic looking. Lots of spells and mounts and all that good stuff. Then they would need to make a story that would really immerse you into the world instead of being some other guy. Add some races or something. I don't want two factions but that seems to be the only way to go. Although they might be able to make 3, I don't know lore but I think there might be a third possibility with an expasions(add shivering isles)
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Could Skyrim be the last in the series?
Grimmjow0006 replied to AdoringStan's topic in Skyrim's Skyrim LE
I would hate if they did make it the last in the series. There are more areas to explore. Either way, modding wise I think if they give a really amazing construction set with skyrim I doubt modders would stop making mods for Skyrim ever. I doubt starcraft 2 will ever stop seeing maps made, unless activision really screws up battlenet 2.0 -
Windows in buildings and outside sounds
Grimmjow0006 replied to sworder01's topic in Skyrim's Skyrim LE
I hate 360 owners and their ignorance of mods. They probably won't add it but PC modders will. -
Lets see I'm guessing FWE is causing the crashes. EVE is messing up the way the lasers look, it doesn't look like it's shooting it's just a huge muzzle flash that doesn't look natural, this could be from EVE and FWE together along with WMK, MMM, and BP. Then NMC textures aren't looking as good as I remember. the grass seems way too abundant and it feels like it's cheesy and nothing is as reflective as it use to be. Could this be fellout's fault? I thought I used fellout before with NMC textures but I can't remember exactly. Here is my load order Fallout3.esm Anchorage.esm ThePitt.esm StreetLights.esm BrokenSteel.esm PointLookout.esm Zeta.esm Unofficial Fallout 3 Patch.esm CRAFT.esm CALIBR.esm xCALIBR.esm Project Beauty.esm Vault 101 Revisited.esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm Enhanced Weather - Rain and Snow.esm Unofficial Fallout 3 Patch - Operation Anchorage.esp Unofficial Fallout 3 Patch - The Pitt.esp Unofficial Fallout 3 Patch - Broken Steel.esp Unofficial Fallout 3 Patch - Point Lookout.esp Unofficial Fallout 3 Patch - Mothership Zeta.esp DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp StreetLights - Wasteland.esp MiniHideout.esp UndergroundHideout.esp megalight.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Alternate Travel.esp FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Optional VATS Realtime.esp FO3 Wanderers Edition - Project Beauty.esp FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp WMKAA12Shotgun.esp SwampfolkOutfit.esp FaithOutfit.esp Ghostbodysuitv3.esp JillBSAA.esp TombRaider.esp Weld and Steel - Badges, only Weld hat.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp EVE - FWE Master Release (Follower Enhanced).esp EVE Anchorage - FWE DLC Anchorage.esp EVE - FWE with WeaponModKits.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Project Beauty.esp Mart's Mutant Mod - FWE Master Release + DLCs.esp Mart's Mutant Mod - Project Beauty + FWE.esp 1PipboyPDA.esp StarFox-FIXED.esp greyfox.esp Enhanced Weather - Rain and Snow in Fallout.esp Enhanced Weather - Radioactive Rain and Snow Plugin.esp Enhanced Weather - Weather Sounds in Interiors.esp Enhanced Weather - REBOOT.esp Realistic Interior Lighting.esp Realistic Interior Lighting - BS.esp Realistic Interior Lighting - OA.esp Realistic Interior Lighting - PL.esp Fellout-Full.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Zeta.esp xCALIBRammo_FWE.esp CRBSOR.esp Merge Patch.esp Total active plugins: 89 Total plugins: 120
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I'm looking for the pipboy that was like a PDA, Darn UI, krystal race(I've seen the one with all of them but I remember this one being just krystal, it also seemed more detailed than the multiple one), and the mass effect armors. I thought I saw some hand made ones before I quit Fallout about a year ago.
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Just because there was a nuke doesn't mean a tron style world couldn't have survived. We need some tron world with quest and the works. Light disc as a weapon would be awesome. Been in a tron mood since the movie.
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New vegas improvment, fallout 3 campaign
Grimmjow0006 replied to Warmaniac209's topic in Fallout 3's Mod Ideas
Does WMK mean nothing? I'm not sure what crafting is but I bet it's already been done with a mod long before NV came out. -
CTD when I get near the first little town
Grimmjow0006 replied to Grimmjow0006's topic in Fallout 3's Mod Troubleshooting
http://support.microsoft.com/kb/298436 note the cause paragraph note the operating systems this applies to. any ways, something sounds fishy here (not about your post, but about wsock32) that needs to be ironed out Edit -> if you can't iron this issue out, it sounds seriously enough to recommend a complete operation system re-load. And if you are going that far . . . wipe the drive too. I wish I could but the Vista disc I used is lost. I have a Windows 7 one but it says I need a driver but doesn't say which driver when I try to do a fresh install or upgrade. -
Depending on what you like you'll love fallout 3. Just look at some gameplay of Fallout 3. If you want to mod it then you could look at some mods. These two are great vids of mods
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Creepiest thing that happened to you?
Grimmjow0006 replied to IndorilTheGreat's topic in Fallout 3's Spoilers
I was doing the quest for Moira at the supermarket and when I came out I see the kid running. Granted I was killing a bunch of raiders right before this so I was still in the fighting mode. I start shooting the kid thinking it was another raider from afar and I see it keep running. I was like WTF, die!!!! -
CTD when I get near the first little town
Grimmjow0006 replied to Grimmjow0006's topic in Fallout 3's Mod Troubleshooting
Well I installed it to Program files the first two times. This time I installed it in a folder on the C drive called Games. Well I have the DLC in my data folder because it's easier to manage there. I'm not even getting to megaton. You know when you first leave and you walk down the road? There is springvale, I think it's called. That town when I first get there right before I even get to the first house, it's like when I get Radio Galaxy to show up too. So it might be one of those. I also have WSOCK32.dll is messed up or something. I tried replacing it but I can't replace it. Not even my admin profile can replace it. I'm thinking if I can fix that problem I can get it to work. Any help replacing WSOCK32 would be great. -
Help with load order please
Grimmjow0006 replied to Grimmjow0006's topic in Fallout 3's Mod Troubleshooting
I'm having a a new problem once again. I reinstalled Fallout 3 and the only thing I've done is put NMC's textures on. I also have all official DLC. I think the game might be CTD after it loads the Broken Steel quest. I'm not exactly sure. I thought all the problems with the Official DLC were done with. Could Unofficial Fallout Patch help this? I also reinstalled it onto the C drive in a folders called games. So now it's not in program files. -
Help with load order please
Grimmjow0006 replied to Grimmjow0006's topic in Fallout 3's Mod Troubleshooting
New problem has occurred. I tried getting rid of all my mods and now it crashes right when I start. The screen goes black and then I get a CTD. I'm not sure why getting rid of everything except the original bsa and fallout.esm files would cause this. -
Load Order FOOK2 FWE PB EVE WMK MMM UFP
Grimmjow0006 replied to theguyofdoom's topic in Fallout 3's Mod Troubleshooting
Doesn't he have to drop FOOK or FWE? I thought those didn't work together. -
I keep getting random CTDs. I play maybe 3 or 4 minutes and it crashes. I'm thinking its one of my mods. But the thing is most of my mods are for FWE and are said to be compatible, I used FOIP also to get them working. The other mods I have are visual changes. This is the order I get from using BOSS
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Well I'm wondering is there anything like Wyre Bashed for Fallout? It would help a lot in finding out all the problems I'm having. I just randomly had 3 CTD while playing with FWE, RTS, WMK, EVE, MMM, Fellout, PB.
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I've been looking around and I'm wondering will I be able to use the same method that FOIP uses and merge these hair, eyes, and face mods together or something? I remember you couldn't have a race, hair, eyes together because they conflicted or something. Is there a way around this?