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Posts posted by Annyxtopheles
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Anybody know what might be causing this? It's the meshes, and I'm having trouble getting them to work.
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I personally use this, Draugr Walk - ESL Flagged at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com). Which isn't what you're asking for but is a bit close.
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Tried the mod you mentioned, like it, keeping it. Removed Luminosity from build, essentially had kept it to brighten the interior areas for Lux made them too dark but then realized I could install it's brighter presets and/or use Cathedral's MCM to brighten the interiors. BUT, I do miss Illuminated Spells' feature or mechanic that cast shadows of the fingers alongside the lights of spells, it was quite immersive, and honestly cool.
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It wasn't working even in 3rd person until I put the ESP below Luminosity Lighting Overhaul. But this issue persists regardless.
I am using Lux, Lux Via and Luminosity. And only the Illuminated Spells plugin from Realistic Lighting Overhaul.
I have Improved Camera installed, (version AE-Preview3) which I assume is the culprit...
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Fixing the folder structures didn't do it, but installing Coronerras Maximum Compatibility Skeletons did. Thank you all.
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Bodyslide Outfit Mesh Editing Issues, Help
in Skyrim SE
Posted · Edited by Annyxtopheles
Take a look at these screenshots first please.
In BodySlide: https://i.imgur.com/3dBoh6b.png
In game: https://i.imgur.com/dVOTFrt.png
More: https://i.imgur.com/naEeNxq.png // Mask affected by Head movement, was supposed to be on Shoulder
https://i.imgur.com/PL7zyYM.png
Another: https://i.imgur.com/OzrwWz0.png // Same as before but was supposed to be attached to the waist, where the pouch was
I, don't know what to do.
Context: I've never done a mesh edit prior to this project, something I really wanna make. It mostly focuses on diversifying the Cultists of Hermaeus Mora by tweaking their ranking system, editing the meshes to make different outfits for each rank: Adept, Ascendant, Master, Arch.
Have ideas for textures, I'll try my best.
But FOR NOW, I'm stuck here.