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chiefs4322

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  1. I am using Militarized Minutemen with Fusion Girl body. I have several VTAW mods that all work flawlessly but the Fusion Girl Bodyslide conversion here on Nexus will create the files but they dont overwrite the original. I used a BA2 tool to open the main mods file and the paths match. Also no one else in the few posts in the Fusion Girl version are complaining about this so its my issue but I cant figure out why.
  2. This is an attempt to revive this idea, its a good one and those can be rare....C'mon someone competent must like the idea!
  3. I would like to have a mod that gives the option to declare contraband items at planet scan for a reward. Just leaving the items where I find them seems wrong for good characters but selling them to shady vendors seems worse. I see several mods to disable scans but none that offer a way to "do the right thing" in good character playthroughs.
  4. There are lots of unique cars but the real fun to me is riding a bike around Night City. This motorcycle would add something very needed and original to the lineup. Look it up, see for yourself. Dodge Tomahawk concept bike.
  5. After I get rid of Marco and crew I want to keep his ship, maybe I missed it but I dont see a path to the cockpit even though you can see it on the outside. Possible?
  6. It feels so wasteful to me to not be gathering all the skill experience as I progress in the game if I havent unlocked the skill. Shoot everything in sight with my favorite weapon but all experience is wasted unless I unlock that skill first. I believe a better system would be something like all skills gain experience as used and offer a modest bonus at each tier but to unlock the advanced version a point must be used for each tier. So to be good with a pistol, just use it to rank to tier 4 but to be a master you would also need to spend 4 points to get advanced rank 4.
  7. The inconsistency of this is insane. It can take 3 or 4 clicks to switch to the character you want and often I end up moving the wrong character because I didnt notice the selection wasnt accepted. I have tried using the F keys but the mouse click feels more natural to the controls to me and before I realize I am back to the portraits.
  8. Nope, I started playing Baldurs Gate for a bit I will try it, I hadnt messed with any of the bigger dependency mods, thanks for the suggestion.
  9. Things like the phone ringing or quest completion sounds have stopped working. I updated all my mods and the game runs smooth, just missing sounds. I checked the files in Steam and nothing downloaded, still no sound. Anyone have ideas?
  10. I would like to have a mod that uses the mouse wheel while jet packing to adjust thrust to push up or forward.
  11. I want a mod that turns this great place into a living area after the enemies are cleared, its too great a place to just leave after killing a few pirates. Maybe assign an Outpost expert to begin the process then have a trickle of NPC visitors and staff. Check it out in the Maheo system on Maheo I.
  12. I have a 2x1 with a 1x1 right behind it and a 3x1 over them both. The docker is connected to the 1x1. If I remove the 3x1 the link to the cockpit is working through the 2x1 but adding the 3x1 removes the door in the 2x1 and adds a ladder up leaving the lone 1x1 as a drop in box. I have tried reconnecting in different patterns but it always ends up the same. My idea is to have the blocking aspect of Equipment mounts removed so hab pieces can be adjacent but the ladder formation path would be blocked.
  13. ...the 2 level stairs setup in the DC40 Nova cockpit. If you look thats basically 3x1 on top of 3x1 with 6 connection points that could be mirrored on each side. Using this you could basically eliminate ladders entirely. The stairs could also be flipped to give 2 exits on the bottom floor or it could be a 2x1 over a 2x1 with just one set of stairs also.
  14. Totally agree, you have already paid in several ways, I worked to get the perks to build my ultimate ship and then I find out there are several pieces I wanted that are lvl 60 required. I am a total altaholic, I will often start a new character before then.
  15. There are several parts that have level limits so that even if you sink everything into piloting and ship perks some of the best parts are out of reach. There are mods removing many of the limits but not levels to my knowledge at this point.
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