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FishTechnician

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  1. You could do this mod: https://www.nexusmods.com/skyrimspecialedition/mods/23536 and rename one of the in-game dogs with this mod: https://www.nexusmods.com/skyrimspecialedition/mods/14694 Can't see why it wouldn't work. Idk why Garm is no longer available for SE or I would say go for that. RIP your canine friend
  2. When you do the sidequest to clear Kolskeggr mine of Forsworn, you turn it in to Pavo Attius. Then he goes back there to live and work. ...then the Forsworn outside respawn and kill him. Every time. He isn't really an overly important character once the quest is completed (he buys gold ore), but it's kinda annoying immersion-wise. Not sure how difficult it would be to make it so the Forsworn in that area don't respawn but I would definitely love a mod that accomplished that.
  3. First post, so I hope I'm doing it correctly. If not, sorry. I've tried a ton of player homes, but I always end up coming back to Lakeview Extended, because it's not too crazy and you can really build a community once you've got a few followers moved in with MHIYH. If I could change one thing about the vanilla interior though, it would simply be a display rack in the main hall or bedroom for your three Elder Scrolls (like Elysium Estate has). I know there are hard overhauls of the interior that include this feature, but that's not what I'm after. It's a small thing and very likely a waste of time for most modders, but I figured I would throw it out there. Either way, thank you.
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