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Ipodk9

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Everything posted by Ipodk9

  1. So I have an idea for a quest/new lands mod called "The Final Stationmaster", ideally, it would take the player to a large shipping hub in West Virginia, nicknamed 'The Yard', largely untouched by the atomic fury, but still full of miscreants and bad creatures. Once there, the player character(from now on referred to as PC) will meet a man named Nathan Castia, through dialogue options the PC learns that Nathan is 'The Last Stationmaster' a group of civil servants who helped smuggle people around the commonwealth. Along with Nathan there is Samantha(Sam), an ex-raider who decided to help Nathan in his pursuits by becoming a guard of his station, and Russell, his trustworthy dog(Really I just included this because I think a dog would be fun to have to add to the story). The main antagonists of this story are the Ryders, a group of raiders who are trying to take over the yard and claim it as their own. I have planned out three quests so far, each one hopefully taking around 30-40 minutes to complete, with a goal of 6 main quests and 3 sidequests in the finished product. The end reward for the player is planned to be the title of Stationmaster, and a unique railway rifle. I personally don't have a ton of experience in the Creation Kit and need help building the world space and creating the quests and NPC's. I'm fine with a group of people and any suggestions as to the story are appreciated. If you have any questions about the story or how I envision the mod, please ask, I'd love to answer and it helps me flesh out the story/my plan. If you'd like to help me create my stories, please comment or shoot me a PM.
  2. 1. Find the Nexus Mods Folder and the Nexus Install Info Folder, one has the info(As in sidebar and update and Nexus pieces) of the mods, one has the actual files themselves. You need to uninstall both for NMM and FO4 to know that they are gone. They can be found by launching NMM in fallout 4 mode, then click open folders, and you have a drop down of them. 2. Delete the Fallout4 Folder in C:\Users\(Yourname)\Documents\My Games\Fallout4 this folder has save data, some mod data, and some other stuff that you'll want reset. 3. Reinstall FO4 and you're good to go.
  3. Sierra 117 - http://www.nexusmods.com/fallout4/mods/26244/? adds a set of Mark V armor to the game. For the gun I'd say check GUN or look around Nexus.
  4. Thanks for the info, hopefully Ill get better at this stuff over time.
  5. Hi, total modding noob here(I've used nexus and such, but never made my own mod). I'm currently trying to put a few clothing mods together and have put the BA2 files in their respective Textures and Main BA2's. For reference they are labeled ClothingCombo - Main.BA2 and ClothingCombo - Textures.BA2 , now I just have to figure out how to link them to an ESP. From what I've heard you can just create a blank ESP using CK and use the same name with it(ex ClothingCombo.ESP) but I'm unsure if that would work, or how to create a blank esp. Thanks in advance!
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