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lugimeister

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  1. I,ve been looking for the same mod too, a few pages back. I got no reaction then but this is a time to repost. I
  2. They sure do look great enough for me to wonder if they're original work when i first saw them. Thumbs up :thumbsup:
  3. Not the kind of home that suits my idea of the perfect wasteland idea, but otherwise amazing. It's really well done. I applaud you my good sir and will endorse it.
  4. http://www.fallout3nexus.com/downloads/file.php?id=4470 This one adds the gun and a suit of armor. (not sure if it's the same one) In return, can anyone look after the one i've been searching for? It ideally should rebalance the game's enemies/containers to accodate more melee enemies and makes gun-use require scrounging. IE 90% of the raiders should use melee, 5% pistols/rifles and 5% big guns and so on.
  5. Is there anyone ou there who knows about this mod that makes fallout a game of dillema's and scavaging. Should i just my ammo now or save it up? As a sidenote: A mod that makes ammo a lot more expensive would be great on the side. Thanks in advance, :thanks:
  6. Why hello, my fine gentlemen. I'm looking for a rather extensive mod and only hope that it exists as rigorous searching didn't help me. The mod would ideally remove a lot of guns and even more ammo from the game. Isn't it crazy that after 200 years of ammo-less life there is still more around then there is in DC these days? A really bad ass raider could make lt with a pistol and 20 rounds whilst 95% of those would be able to acquire one. Isn't it strange that the stupid mutants all run around with mini guns loaded with a few hundred bullets.This might unbalance factions, as Talon Company soldiers should be outgunning simple guard. This would not only increase the realism and make melee combat viable, but also makes scrounging a must. This mod with a damage-upper and an economy overhaul would make game perfect in my eyes. Edit: Also, a mod with alot more ghouls and over the top-enemies would be nice if it nails the proper vibe.
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