Hello everyone! I have moved several locations from Skyrim to Unity game engine. But doing this is very difficult. I need to export each model separately in 3ds Max, and then export it to Unity. In Unity, I need to correctly place all meshes. Is there a way to export parts of locations in 3ds Max or Nifskope (I mean several models that are already correctly placed)?
Importing parts of locations from Skyrim
in 3ds Max
Posted · Edited by Suslanium