http://i43.tinypic.com/2uduz4m.png Our team has been through a lot modding for Oblivion, unfortunately we started work on our mod for Oblivion too late to get it done before Skyrim came out. Thankfully, we have built up a serious amount of assets that will shorten our development time for Darkshines: Twilight drastically, and on top of that Bethesda has been very kind to us by including a throng of game assets that fit our story and setting like a glove. It was always the plan for the Oblivion mod to be an "optional" introduction to the series, rather than "the first part of the series", Twilight was always meant to be the kick-off, and has been in pre-production since before Darkshines even had a name. Darkshines: Twilight will be a strictly regimented development for Skyrim, and set "just right" in terms of content to assure we don't get too ambitious and fail to complete, as we did Darkshines: The Lonely Journey for Oblivion. The team is currently looking for: Additional artists (mesh and texture) A variety of voice actors. Though we are covered for now on other positions, additional scripters and level designers are always welcome. If you'd like to contribute to a professionally managed team with experience, do not hesitate to jump on over to our website and join the community. You can sign up as either a contributor or a follower, the prior means you will get access to development forums and builds as well as the requests board for content (this is where management asks for certain creations) and the latter means you get to test the mod as it develops. Also, any questions you may have I am happy to answer either through these forums or at our website.