Fallout 3 had no real freedom? Want to be a slaver? You can! Want to kill all the slavers? You can! Want to be a law bringing Regulator? You can! Want to be a paid assassin? You can! Want to kill the ghouls instead of let them into Tenpenny Tower? You can! Want to talk to people to make them let the ghouls in? You can! Want to abandon young Brian Wilkes to a horrible death from ants? You can! Want to kill the ants? You can! Want to abandon him to his fate all alone? You can! Want to find him a home? You can! Want to blow up Megaton? You can! Want to save Megaton? You can! Want to kill all ghouls and super mutants (and incidentally most of the humans) in the wastes with the anti-FEV virus? You can! Want to spare them all by not using the virus? You can! It's a game full of choices that have a permanent effect on the face of the Wasteland. There ARE decisions in Fallout 3, but they're barely meaningful and hardly effect the wasteland. You can blow up Megaton, but if you do that, hardly anyone will care. Especially after you give 100 bottles of water to some hobo. The only person who really cares about Megaton getting blown up is James, and even he just calmly tells you how he's disappointed in you, as if you just had failed a math exam. Actually, nobody in the Capital Wasteland seems to care about anything. I bet if the Lone Wanderer waddled into Rivet City with a bunch of children following him and he started pouring molten gold down their asses, nobody would care at all. The old guy next door would probably just groan and resume reading a half-burnt book. There are a lot of choices in Fallout 3. Just not any that really matter in any way.