I have been looking thru the nexus and Skyrim gems, not finding exactly what I'm searching for (or maybe just overlooking), but would like other players opinions. What bugs me about the base game is the difficulty settings. Adept everything is rather equal, players do damage according to their weapons and enemies don't have much advantage. Anything higher and enemies gain ridicious amounts of damage, something like x3 or x2 around Legendary and Master. What I do like is that enemies have better armor so my attacks don't hit nearly as hard. What I'd rather see is enemies have stronger armor and perhaps 50%, 75% or 100%, or even 200% more health, making battles seem more rewarding, and not just making enemies hit harder. I don't need enemies to be smarter or anything, just a bit harder to kill. I do have one mod that works somewhat nicely, after level 10 there are slightly stronger monsters, adding new types of bandits and monsters to the enemy list. I tried one that increases the number of enemies that spawn per enemy zone, but I never saw a difference, always 3 wolves, or the same number of bandits per camp. Any suggestions?