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rogierthe20

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Everything posted by rogierthe20

  1. Hi All, everytime I try to install an animation mod such as SKSA, I get the following error when I try to launch Skyrim from Vortex: REL/Relocation.h(567) Anyone tht can point me in the right direction why this error happends and how I can fix it? Screenshot in the attachments Thanks in advance! Best ,
  2. I am loading a existing game, would it need to be a fresh one? Thanks!
  3. Hi GrimGrim31, So I am building a new worldspace which is gonna be a metropolis kind of worldspace. I want to decorate the street with some neon signs and I have installed the Not Your Average Neon mod. When I add the neon signs to the worldspace in CK, it shows up as a object (as seen in the screenshot in my post above) but when I go testing in game they are not there. Please see the in-game screenshot here The worldspace I am building is not a settlement yet, and orginally the neon signs are meant to build in settlements, they also require power. It just comes down to a object I added in CK which is not showing up in game. Any ideas? thanks!
  4. Hi all, I downloaded the mod ''Not Your Average Neon' to add them in a project I am working on. In creation kit it's showing up fine but in-game the objects are not present. I bet this is because originally the neon signs are meant to be placed in player's settlement and the world I am building is not a settlment.. I would appreciate if someone has any idea if there is a way to make the neon show up in game, am I missing some sort of setting? Please see screenshot attached Thanks in advance!
  5. It really depends on the NIF: Thanks, but I am mainly looking to create this looking through the window from dry interior effects and seeing the underwater world basically. The video below nailed it pretty good but I don't think its actually underwater, what are your thoughts?
  6. Hi @diodeladder, Would you mind telling me where to exactly find this ''heated air bending the light'' effect? I have been able to find the bubbles, but the bending lght effect would be a great addition. Thanks!
  7. Yes It seems it's not really possible to move this water plane as I thought. I will see what alternatives there are, thank you so much for the advice all!
  8. Hi all, I am relatively new to creation kit and I am currently working on building a new base. I want to give the impression that the base is underwater and I am looking for the best way to do this. Considering it's not really possible to build underwater in the sea and the 2-dimensional water planes in the Activator tab are not creating any underwater effect. I probably found another solution for this. In the Weston Water Treatment there seem to be some sort of 3 dimensional water planes which orginally are used for the pumping effect. In creation kit they are represented as a big blue box (screenshot attached) I wanted to ask if some could explain me how you can exactly create these 3 dimensional water planes in my own map? They don't seem to be an object. Thank you very much in advance!
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