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flobalob

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  1. @zoyberg I have just looked at my plugins.txt file (for the first time, as I don't have any of these problems) and although I have both .esp & .esm files NONE of them is Skyrim.esm. It exists in loadorder.txt but not plugins.txt. and again for emphasis I have NO LOCKUPS or wierd behavior. I regularly activate/de-activate mods with NMM v0.18.9 btw.
  2. Have a look at the pic. Double click on the lower list item(1), this is the body model. Then click on the select button (2), note: I clicked on the male version, there is another select button further down for the female version. In the list this brings up you can see listed the alternate texture set (3) double click to clear/replace it. If replacing stuff you also have to do the same thing with the world model using the edit button (4) The texture sets are defined under the Miscellaneous section of the object window in the CK.
  3. You will have to write your own Get/Set functions for the property, Read this for info on how to code your own property Get/Set
  4. What you consider "a bunch of extra junk features" some of us actually enjoyed. Similarly there are things in Skyrim that I don't use/play, for example I haven't nor will ever play through the DB questline, but that doesn't mean that I think it should be stripped from the game.
  5. You can't simply move the directory (you'll end up with thousands or orphaned registry entries). Although there are utilities available on the net to facilitate this (including the appropriate registry updates) I haven't personally use any of them. As Skyrim must be in a sub-directory of Steam then you would have to un-install ALL steam games, un-install Steam, Re-install Steam (outside of the \Program Files\ directory structure) and finally re-install your Steam game(s).
  6. Click on the version no. to open your browser to the Nexus page for the mod and download. Same as you did originally. Once downloaded, de-activate the old version and activate the new one. I would advise keeping the old version(still de-activated) until you are happy that the new version does not introduce any new problems.
  7. Yes the function you want is GetItemCount e.g. If (Game.GetPlayer().GetItemCount(Gold001) >= 200) Game.GetPlayer().RemoveItem(Gold001, 200) Endif
  8. Back in early November when I first got the game (having played thru previous Beth games) I created a manual save game having just got out out of Helgen. I had no mods at the time, so I generally load that game and type "ShowRaceMenu" into the console, when I want to create a new character :D
  9. Other than that, all I have is for you to ensure that you have bEnableFileSelection=1 in the [Launcher] section of ...Documents\My Games\SkyrimPrefs.ini
  10. Yes, EnablePlayerControls, I take no responsibility for any odd things that happen as a result.
  11. The only reference I can find on the wiki for IsFleeing is a conditional function. I suspect it's only available as a comparitor in Dialogue or AI packages tests..
  12. Next time you un-install, re-install outsode of the \Program Files directory (this will mean un-installing Steam. Don't install anything in \Program Files\ EVER it just causes too many problems with Windows UAC (mainly, I think, because the games devs havent got their heads around it).
  13. Depends whether any of your mods require SKSE or not. If they do then you must use SKSE_Launcher. But no you don't have to launch NMM just to play the game. Edit: beaton by seconds, I should learn to type faster.
  14. That all? I still miss the ability to simultaneously equip the following:- Boots(pair), Greaves, Cuirass, Left Pauldron, Right Pauldron, Left Gauntlet/Bracer, Right Gauntlet/Bracer, Helmet, Shield, Weapon, 2 Rings, 1 Amulet, Trousers(pants), Skirt, Shirt, Robe. All enchanted. Not to mention Third style of enchantment Cast on Use (in addition to Cast on Strike & Constant Effect present in TES3, 4 & 5) Flight (or more specifically levitation, anyone else remember the "Travel Stained Pants"). Teleportation, i.e. Mark, Recall, Almsivi Intervention, Divine Intervention. Guilds that had proper level progression and required certain skills at certain levels. And a proper journal so we could actually turn off quest markers and still play the game. Sorry if this sounds like a bit of a rant, as I actually DO enjoy playing Skyrim, it just could have been so much better.
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