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Everything posted by Dogrules23
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Quest mod breaks all idle NPC dialogue
Dogrules23 replied to Dogrules23's topic in Fallout 4's Creation Kit and Modders
Update on my issue, I had to assign the dialogue to each person in the quest. -
Quest mod breaks all idle NPC dialogue
Dogrules23 replied to Dogrules23's topic in Fallout 4's Creation Kit and Modders
Well, if that was right, it didn't change anything. -
Quest mod breaks all idle NPC dialogue
Dogrules23 replied to Dogrules23's topic in Fallout 4's Creation Kit and Modders
then you need to find the line in the misc tab of your quest, and add a condition , for example subject IsAliasRef yourNpcAlias == 1 or you can check for the base actor instead (alias is recommended tho) subject GetIsId yourActorNpc == 1 I went with the second option because "IsAliasRef" wasn't an option I could see. I also just set the conditions of "GetStage" and "GetIsID" to what they needed to be, but for every piece of dialogue the NPC says. That's what I was supposed to do, right? -
Quest mod breaks all idle NPC dialogue
Dogrules23 replied to Dogrules23's topic in Fallout 4's Creation Kit and Modders
I play with subtitles on. The NPCs just stare at me while the subtitles show up for the NPC I made. -
I have a mod (Mouse's Manuscript) that I published, but I'm realizing that it breaks ALL idle dialogue from NPCs. They just stand and stare at the player when you press E on them, nothing more unless they have a quest to give. ALL NPCs are this way with my mod enabled. I've generated LIP files via the older CK, but that didn't fix it. I'm frustrated and nearing my wits end. It shouldn't behave like this, but I don't know what's causing it to bork the whole game like this.
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Update: I am a dummy and was installing it into a SkyrimSE installation that I think was a backup
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My game has been yelling at me that there's an update to ENBSeries. I finally went ahead and updated because this camera mod wasn't allowing me to change my FOV anymore at all. Anyway, I installed ENBSeries version 0.466 by dragging over d3d11.dll and d3dcompiler_46e.dll. However, it still says it's version 0.452 in game. I don't know what went wrong, but clearly there's something up. If anyone knows why this could've happened, that'd be great.
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I'm reworking and updating my mod that hasn't been working for over 4 years (oops) and I've run into a problem. Everything works fine, except the very ending of the quest. The player returns to the quest giver and ends the quest. However, the quest item is stuck in the player's inventory and the monetary reward is never given. I have the script code entered correctly according to the Creation Kit wiki, but it doesn't work at all. Is there something blatantly obvious that I'm just entirely missing?
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- creation kit
- skyrim se
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I'm reworking and updating my mod that hasn't been working for over 4 years (oops) and I've run into a problem. Everything works fine, except the very ending of the quest. The player returns to the quest giver and ends the quest. However, the quest item is stuck in the player's inventory and the monetary reward is never given. I have the script code entered correctly according to the Creation Kit wiki, but it doesn't work at all. Is there something blatantly obvious that I'm just entirely missing?
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- creation kit
- modding
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(and 2 more)
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Iâm curious if anyone has made a follower mod based on the model group called Suicide Girls. I tried googling and searching the nexus with no results but I am on mobile so I could be missing it. Thanks!
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I installed CBBE and BodySlide last night and the CBBE Morphs In-game donât work. Iâve been told about some checkbox that has to do with the Morphs in BodySlide but that option isnât there at all. What do I do to get the body Morphs working properly?
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Removing a manually added file from NMM
Dogrules23 replied to Dogrules23's topic in Skyrim's Skyrim SE
THANK YOU SO MUCH! -
Removing a manually added file from NMM
Dogrules23 replied to Dogrules23's topic in Skyrim's Skyrim SE
It's still there. -
Removing a manually added file from NMM
Dogrules23 replied to Dogrules23's topic in Skyrim's Skyrim SE
Yes, one I downloaded from another site. Still there. -
Removing a manually added file from NMM
Dogrules23 replied to Dogrules23's topic in Skyrim's Skyrim SE
When I try to do that, there's only a button that "resumes" the "download". The problem is that it wasn't a download and shouldn't have a play button. -
Removing a manually added file from NMM
Dogrules23 replied to Dogrules23's topic in Skyrim's Skyrim SE
Here it is -
I used NMM to install the scripts for SKSE64 and now it won't leave the Download Manager window, it's just always there and I can only pause or resume it which makes no sense since it's already installed. How can I remove it from the Download Manager?
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Hereâs a link to my plugin list: https://modwat.ch/u/Dogrules23/plugins
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I have been experiencing this for a while now and I'm not sure what mod is causing it. Does anyone have any idea? It seems to affect all buildings in the Northern parts of the game which is really odd to me. It looks really gross and just frustrates me to no end. Any help/advice would be greatly appreciated. Things I've tried so far: Verified game files via Steam - everything was fine there
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This mod request includes some potentially NSFW content. Here is a link to one image of her. All you really have to do is google "Yana Sinner" and you'll find more pictures. I just want a mod that makes her a potential follower in SkyrimSE. If anyone can help me out here, that'd be greatly appreciated indeed. Here's another picture. If any more pictures are needed, I will provide some. I'd make this on my own but I feel as though this community would be at least 12x better than me at recreating this beautiful human being. Thanks in advance!
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I play on PC and I’m trying to make the game as realistic as possible (it’s no easy task). I’m looking for mods that add to the realism in both graphics and immersion. I want no mods like that train thing that replaces dragons. Mods I currently have: 4K coin pouch, dwarven, iron, steel, and ancient Nordic arrows A Quality World MapApachiiSkyHair4K BeardsBrumaCloaks of SkyrimCorpse burned UHD4K Dawnguard armorDolomite WeathersDraugr by KajuanEEKs Whiterun InteriorsFootprintsFur Tent 4KGecko’s Dwarven Ruins TexturesHD RoadsignsImmersive Armors Imperial Sword 4KJK’s RiverwoodJK’s WhiterunKS HairdosLeanWolf’s Better-Shaped WeaponsLeyenda SkinNordic Carriage CompanyNorthfire’s Castle VolkiharPastel Map MarkersRealistic Aspen TreesRealistic Hair ColorsRealistic Lighting overhaulRealistic Water TwoRustic ClothingSkyrim 2017 texturesSkyrim Flora OverhaulSkyrim SizesSSE Texture Pack OsmodiusSMIMTamriel Reloaded HDThe RuinsThe SanctumTrees in CitiesTrue Alduin 4KTrue EyesUndeath RemasteredXxAwesome_PotionsxX SSEI also have some mods installed through the in-game menu thing.
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SSE Trying to make a player house mod
Dogrules23 replied to Dogrules23's topic in Skyrim's Creation Kit and Modders
I will be using the 3D tab to move them bit by bit. -
SSE Trying to make a player house mod
Dogrules23 replied to Dogrules23's topic in Skyrim's Creation Kit and Modders
I got the door resized. It's like 1.900 its normal size but it fits now. I also added 3 floor tiles. I think the walls will be the most challenging part. -
SSE Trying to make a player house mod
Dogrules23 replied to Dogrules23's topic in Skyrim's Creation Kit and Modders
I didn't try yet. I'll try later today and see. I'm not going to be doing much work on it over the next month because it's my college's winter break and I'm leaving my computer there because I have no internet at home. -
SSE Trying to make a player house mod
Dogrules23 replied to Dogrules23's topic in Skyrim's Creation Kit and Modders
I did look at the player house in Solitude and that's how I found the door I used.