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TheManWithoutAPlan69

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Posts posted by TheManWithoutAPlan69

  1. Thanks for the replies! Tried restarting a few times, but sadly didn't work. I also tried to manually select the snap reference, but even when I apply a snap reference in Preferences it still uses the global grid. I'm starting to think it's a bug in the CK.

     

    I did get the Next Gen update for Fallout 4. I read somewhere that it caused problems for some people, but I didn't think it could cause issues in the Creation Kit as well. Are you guys using the next gen version for Fallout 4 and the CK?

  2. I've been trying to make a drawbridge that works similar to elevators (push button to make a platform rotate). Standard elevators have the SimpleElevatorMaster (or even the SimpleElevatorPackin) that includes the Elevator Master and all the necessary custom links to the button, elevator helper and platform. However, that's only useful for platforms that need to go up and down and won't be compatible with platforms that need to rotate ~90 degrees.

     

    I was wondering if anyone knew how to make a drawbridge that's activated by a button too similar to these elevators. Essentially I need a platform that will rotate up and down 90 degrees if a button is pressed. The 'hinge' part would stay in the exact same place, but the opposite end of the platform would move up and down. Would anyone have a script to do that or is there a workaround with the vanilla scripts in the Creation Kit?

     

    Thanks in advance!

  3. I noticed I can't load my mod with the current 32 bit CK so I can't generate LIP files anymore. Is there a workaround for this, or are they working on an updated version of this?

     

    If there's some kind of workaround, how would I go about doing this? I read somewhere to revert to an older version, but I'm a complete beginner, so I have no clue how to begin doing that.

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