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About Shanzyboo
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Canada
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Skyrim/Fallout 4...I'm kind of all over the place, lol.
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Ummmm many...I have no singular favourite game.
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
Unfortunately I'm going to have to opt out of the Beta testing for health reasons, living life on the road driving 8-10 hours a day doesn't leave much room for gaming and I've also been not very pro active in life..among other health related things and it's caught up to me, barely have the energy or focus to just enjoy playing let alone testing. Sorry Antistar sorry guys.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
Yes..the Gonk Droid..I always forget what they're called for some reason lmao- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
@antistar They're actually kind of adorable, they remind me of a particular robot/Droid from Star Wars..with arms and legs lol.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
@antistar the strength based carry weight bonus system of yours most definitely makes more sense, I've been considering that pack brahmin mod as a result, robots don't have pockets and while some of them have storage compartments I'm sure most of that is for their own stuff. RE4 is definitely in my top 10 for games..not the best Resident Evil to me..but I do like how they introduced a new aspect of new pathogen, smarter foes, new horrifying monsters and maintained its survival horror roots. The remake kinda added to that with new enemies and a breakable freaking knife, and other stuff.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
That's cool! I've recently played RE4 Remake and all the item managing was pretty fun! One of the reasons, imho, that will make WARS and PEACE explode in popularity, we've been kind of orphan in relation to RPG mechanics in FO4, I'm actually excited to see what improvements people will develop on top of WARS, I believe that, once the mod is out, It's going to be one of "those" mods that completely change the modding landscape and becomes a "must have" in every load order.I played the original RE4 in my youth (it's so weird getting to actually say that) and I mean played like completed everything! The item managing is nothing new but it is definitely a bit more elaborate with getting to make ammunition and etc. Gunpowder and resources take space. I'm really impressed with the RE4 remake. The hard-core difficulty description "for those who played the original Resident Evil 4" is a nice touch and is making me feel like I know nothing lol. You are right FO4 was definitely a pull away from roots which were still in FO3 and FNV, too streamlined. It'll definitely find itself in the load order of RPers who played the previous games and want that return to roots over the streamlined simpleton mechanics that Bethesda left us with, naturally for lots of weapon, armor, clothing etc. mods I'd anticipate lots of patches to integrate into PEACE and WARS. There's half a dozen weapon mods I'd like to see integrated with wars alone, the Winchester 1892 cowboy repeater, Winchester 1887 lever action shotgun, single action army, giat famas, you name it.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
I'm finding it quite a reasonable challenge and am enjoying it so far, even if I haven't gotten as far in the game as I'd like to. I like that you can clean/repair weapons at the weapon workbench which after going through vault 111, sanctuary, red rocket, those blood bugs on the way to concord and the raiders just outside the museum of freedom my Walther ppk was..a little banged up and found myself a little worried. Don't exactly have the ability to make weapon cleaning/repair kits yet..or the resources, let alone factories. The pocket system really makes you think more on which underarmor you should viably use simply because not all of em have access to large pockets, the vaultsuits..while being minutely protective offer nothing for carry weight.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
I've been considering switching to that for the very same reasons you mentioned, part of the reason I went with its predecessor is because it allows me to arrange the orientation of the widgets in more ways than the more recent one does. I have those basic primary needs widgets going across the top of the screen in a single line, a lot less obstructive that way. Since its just widgets for what's already in the game I wouldn't imagine it having much conflict with PEACE but than again that's like running on thoughts and prayers. I think it did revert names of individual states of hunger, thirst and sleep back to their originals though. Remember reading that going through the whole PEACE readme. In that you mentioned special attention to high profile NPCs like companions and that is in particular what I'm interested in knowing, I have mods which change the appearance of Curie (synth,) Macready, Piper and Preston to be a bit more unique..without going into ridiculous f*#@ery. I'd like to integrate those plug-ins in with both PEACE and WARS.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
Changing it to list view still doesn't allow me to see the full file names..maybe because it's on my phone...no matter, you've already specified patch updates replace the old patches. I actually use the predecessor of that one which is just Survival Stats Widget and it does have a plugin (made by the same author,) basically what happened is when its loaded before PEACE the widgets become locked in a 'famished, dehydrated and overtired' state even though you're actually fed, hydrated and rested. Was quite comical. Right there's a mod support tutorial for PEACE, probably start off small and simple first with basic clothing (not intended for combat) I'd imagine that be a bit simpler than going straight to things like Private Military Company. For NPCs doesn't PEACE also make changes for things like strength, carry weight etc?- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
Good to know especially for the WAR and PEACE patches being replaced, couldn't exactly see the version number in the name on Google drive on account of it being so long. Maybe should say this for other testers that are running a survival widget mod (like me) you might need to have said mod load after PEACE for your widget gauges to function properly (I use DEF survival widget and had to do this.) Some questions I figured I'd ask (given there are most definitely mods I'd like to integrate into PEACE and WARS) is there documentation for integrating third party armor and clothing? And is there maybe a fallout4edit script that integrate third party NPC plug-ins?- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
I'm seeing the folders content just fine as well as the latest hotfixes for PEACE and WARS itself...and the latest well dressed patch, I'm just not sure which version of the WARS - PEACE patch is in the folder. Was the original patch between WARS and PEACE replaced?- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
Does PEACE incorporate its own survival widgets out of curiosity? Specifically to do with hunger, thirst and sleep?- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
The first hotfix is for the whole having to unequip and reequip your firearm after changing ammo sub-types right? Well then...now I know what I'm going to be using power armor for lol..this little vault tec bag can only carry so much.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
I must say I'm liking how things are going so far (despite losing three of my magazines lol,) the reworking of the weight system is also quite something and I have discovered the importance of bags.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
I was just going to pester Cricket until she has an AR-15..or decides she's had enough and fills me with so much plasma my face lights up lol. I'd imagine since the junk nodachi is lighter and requires less strength it's also faster to strike with too. I used Crafting Mastery to make vanilla ammunition, probably a lot less elaborate than WARS is.- 2744 replies
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[WIP] Weapon Addition and Replacement Suite (WARS)
Shanzyboo replied to antistar's topic in Fallout 4's Discussion
Mmm in that maybe better to test with both to be on the safe side when it comes to the potential of bugs, knowing you've been playing already for a couple of months I wouldn't anticipate bugs by themselves I do see PEACE and Agony (and by extention Agony Extended) conflicting with each other since they both touch the medical mechanics of the game, especially for survival mode. I am curious to ask, looking at things face value would you anticipate conflicts between PEACE/WARS and Flipdeazys Smokeable Cigars Cigarettes and Joints? I use that on survival to save my game..and wind up addicted to nicotine. Hahahahaa! It's ironic how that went right, albeit quite a few of those years was also waiting for AmmoTweaks V2 and that didn't quite pan out. It's understandable, you put A LOT of time and effort and love into this project. I'm anticipating it's going to be different than how I'm used to playing and there's going to be adjusting to that, especially making ammo. Admittedly I'm excited to get my hands on that AR15 and the Junk Blade lol.- 2744 replies
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