Thanks @Darth Ligerius ! You gave me the right clue to fix this on my setup. I recently tested out 20 or so different ENB / Reshaders for FO4, part of this testing involved upgrading the ENBoost setup on one of the contenders from ENB .283 to ENB .291. I just changed it back from newer to older and voila! my texture detail has returned! Cheers <update> oops, I was hasty in my conclusion. It was the change that fixed the textures but I focused on the wrong aspect. It was NOT due to the ENB version but the settings within my enblocal.ini file. I previously raised the setting VideoMemorySizeMb too high (after apparently being mislead by the VRAM test process). Anyway, when I dropped my VideoMemorySizeMb setting back to the original value I'd manually calculated, textures looked great again. NOTE that the bad LOD, for me was in most metals, like the details on the power armor frame for example. Also, while my rig is not astounding, it is reasonably good. Recent 2GB nVidia card, etc... That did it for me (after hours of searching/testing), hopefully the info will be of help others...