Hi, sorry for the weird title, I'm pretty much exhausted at the moment. NOTE: I have both FO4Edit and Creation Kit, though I'm more familiar with FO4Edit. I got a new original weapon mod, and I'm currently implementing my mod into the game after the test with a "dummy gun" prove successful. But there's one problem: My mods have 3 barrels length (short, default, long), and each of them is modeled differently, so iron sights, which was made for the default barrel, doesn't fit in the attachment rail nicely. So I made a total of 3 different meshes for the iron sights, each of them will fit its respective barrel (the barrel and sights/optics are separated to make it as modular as possible). However, is there's a way to make the iron sights applied automatically to the respective barrel? For example, if I take my default gun to the weapons workbench to replace the default barrel with a long barrel, the iron sights for the long barrel will automatically be applied to the change in barrel. This way, I don't have to add separate iron sights to the crafting option - if the player changed the barrel, the sights must be manually changed too, which will cause inconvenience to anyone playing with my mod. Thanks - RayRory