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adolf102

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Everything posted by adolf102

  1. Thank you all very much for the answers. I will run a few more tests on that. For now been playing for good few hours and appears CTEST is persistent but will poke bit more around it.
  2. Hi fellow space explorers! I am looking to create mod with permanent storage(container) that the player can access at will. Idea is to keep container in "permanent" cell and use OpenOneWayTransferMenu() to access it from trigger(activator). I am thinking of keeping the container in "permanent(test)" cell. Skyrim appears to have these as per this wiki and to quote from it: "Holding cells exist in order to hold items until they are needed by a quest or something else." I did the above, and that seems to be working fine. I have used a duplicate of cell "CTEST" that already existed in Starfield.esm Questions I have though. 1. Is this cell (duplicate of CTEST) really permanent? Or I have just been lucky for a few hours that the container placed there persisted. 2. If it is really permanent, how is it so? What makes it permanent? Thanks for help with this.
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