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Ilikehummus

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Everything posted by Ilikehummus

  1. Hey everyone, I have not modded oblivion in a very long time, I see there's been a bunch of new developments on stability and things of that sort? I had a few questions related to this that I posted of Bevilex's mod page, but anything else not related to it would be appreciated. Does OR still need tinkering out the box?is QTP3 no longer used along with bomrets? A lot of the recommended textures I have not seen before, do they improve performance while maintaining the aesthetic of the older standards for textures?I assume the changes to OSR means moreheap is no longer needed?Would you still suggest using Atmospheres 3? I assume it isn't on here because the mod author deleted the file, but I recall it was what we all used around when it came out.Does NAO supersede WAN?Is there a particular reason the general suggestion for framerate now is 55 fps? Compared to the older suggestion of 30fps to avoid breaking scripts?Any new stability mods that are preferred?Thank you! If there's anything else I asked not covered here, please let me know.
  2. Same issue, I'll try this with a new save, and see if it is still present, it only seems to appear during combat.
  3. I recall you mentioning something about that a few months ago, I used the method you suggested when moving around esps. Go to the testing hall, save, exit, disable the esp's you want to move, reload the save, save again, repeat the previous two steps, then enable the esps. I'll try disabling the esp to see how it goes.
  4. Good afternoon/morning, I seem to be having some script errors with HSB. This is extremely recent, and on a brand new save that I have less than 2 hours on. The errors started when I entered combat in Fort Variela, I'm inclinced to believe this has something to do with "Mages Guild Quests" because I've have many problems with trying to get this mod to play nice with my load order. This error doesn't crash my game, but it is still concerning. This error appears multiple times in my log, and it is the only one. The error in question: " An expression failed to evaluate to a valid result File: HUD Status Bars.esp Offset: 0x8D81 Command: <unknown> Error in script 8f000957 Attempting to call a function on a NULL reference or base object File: HUD Status Bars.esp Offset: 0x8D81 Command: <unknown>" I can't find any script with that ID in the CS, unless I'm doing something wrong here. If you'd need my load order, I've provided it in a pastebin below (Oblivifall is currently not enabled.): http://pastebin.com/BALYzhDg Thank you for your time, have a good day.
  5. Greetings, TheDarkListener34 is currently working on an expansive quest mod, which takes into account player choices, and those choices subsequently result in different outcomes. We're currently looking for: 2 Artists - create textures for the models2 Modelers1 Scriptwriter1 Architect including Interior1 Quest Build and Dialogue5 Voice ActorsBeta Testers (after completion.) An introduction to the mod's ambitions/story: If you think you can be of any help to the project or are interested, please contact TheDarkListener34 on the Nexus. Cheers!
  6. I'm freezing at start-up. I believe it may have to be from one of my esp's. As when I disabled everything but the UOP's, All Natural, OR, Cobl, Enhanced hotkeys, and the map marker mods the freeze wasn't there.
  7. I do not believe I am missing any masters, as I freeze, instead of the usual CTD.
  8. Most are merged and deactivated, besides Better Cities and All Natural.
  9. Ahh, I just imported some of the assets in the esp to my bashed patch, while keeping them active. The author of BC Vorians says there's nothing wrong with doing that.
  10. Appears i've found a temporary workaround. This issue is only happening on Chrome, Firefox works.
  11. An update, it appears that it is freezing a few seconds into launching the game, it doesn't happen instantly.
  12. Hello everyone, So I was experiencing constant crashes and decided to make a clean save to see whether it was save corruption, or something else. I disabled all esps and made a double clean save in the testing hall. After re-enabling the mods I really needed, my game freezes on startup. I had not installed anything new, nor had I moved anything around in my load order before making a double clean save. Load order: Thanks, have a good day.
  13. Hello everyone, recently the chat has been giving me an infinite loading screen. I spoke to TVD about this, he told me this is an issue from IPBoards. If anyone else has had this issue and knows a temporary workaround please do share it. Thank you, have a good day. Solutions: Clear cache and cookies - Does not work.
  14. Hello everyone, whenever I travel to the West south or East gate of Cheydinhal, my game crashes. The castle is fine, but the gates and the city itself crashes whenever I travel to it, i've tried a clean save, no luck. Once I disabled Better Cities, it started to work, so I'm going to assume there's an issue with Better Cities and another mod. All other cities work fine. Load Order: http://pastebin.com/m2U88m4v EDIT: Every city but the Imperial City, Bruma, Anvil, Skingrad and Bravil are crashing. Thanks.
  15. Meh I gave up and installed Shademe instead, I now remember why I've avoided ENB's for years now lol. Thanks for your help.
  16. Hello everyone, I recently installed the DR ENB and the ENB itself is working fine, however the trees's leaves are square, I disabled its effects, and they are still there. I have cause to believe it's Weather All Natural that's causing this as I have nothing else installed but that and Oblivion Reloaded. Load order: 00 Oblivion.esm01 All Natural Base.esm [Version 1.36]02 All Natural.esp [Version 1.36]03 All Natural - SI.esp [Version 1.36]04 All Natural - Real Lights.esp [Version 1.36]05 Unofficial Oblivion Patch.esp [Version 3.5.2]++ Oblivion Citadel Door Fix.esp06 DLCShiveringIsles.esp** Unofficial Shivering Isles Patch.esp [Version 1.5.6]07 DLCHorseArmor.esp08 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]09 DLCOrrery.esp0A DLCOrrery - Unofficial Patch.esp [Version 1.0.6]0B DLCVileLair.esp0C DLCVileLair - Unofficial Patch.esp [Version 1.0.10]0D DLCMehrunesRazor.esp** DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]0E DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]0F DLCThievesDen.esp10 DLCThievesDen - Unofficial Patch.esp [Version 1.0.13]11 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13]12 DLCBattlehornCastle.esp13 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.10]14 DLCFrostcrag.esp15 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9]16 Knights.esp17 Knights - Unofficial Patch.esp [Version 1.1.6]18 Dark Red Pure Ligth.esp19 OblivionReloaded.esp1A Bashed Patch, 0.esp The appearance of the tree's and my Oblivion reloaded settings. https://gyazo.com/d3b79d85c3a298c696c1e7b2554e50df https://gyazo.com/2b15c314d504c07eebd60187610e3c63 https://gyazo.com/91fe730a82687432fbd6600c9bb332de https://gyazo.com/4e7b59218085d36b24bb41499bfffa2c Thank you for your help, have a good day.
  17. I find DR6 to be really buggy, which is why I'm pretty hesitant to get it.
  18. http://puu.sh/jkYeQ/ebfc87eb29.png This is what I have I setup on my RAM disk, The Meshes folder contains base Meshes and Better Cities meshes. Below is what I see in game. http://puu.sh/jntjL/e75d52ed48.png http://puu.sh/jntks/18200cc0d7.png http://puu.sh/jntjo/671fdea937.png
  19. GRUPRecords::Read: Error - Unable to load group in file "SM_DeadlyReflex.esp". The group has a size of 0. I get this error whenever I build a patched Patch, im using DeadlyReflex 5. I edited the masters on the SM_DeadlyReflex to the DR5 esp.
  20. Thanks, i'll be sure to pick it up. Im sure any message is much better than a cryptic $ sign :P. It honestly would seem like a decent Anti-Piracy measure :P
  21. Oh shoot, I was wondering what I forgot to reinstall after I uninstalled Oblivion, i'll try it out later and tell you the results. Thanks! EDIT: It worked, thanks so much. I had posted this on another site which I won't name, and all they did was make EA jokes, etc. I really appreciate your help. Once again, thanks so much.
  22. 00 Oblivion.esm 01 All Natural Base.esm [Version 1.34] 02 Cobl Main.esm [Version 1.73] 03 Better Cities Resources.esm [Version 5.5.3] 04 HorseCombatMaster.esm 05 ShieldOnBack.esm [Version 3.4.1] 06 Unofficial Oblivion Patch.esp [Version 3.5.2] 07 Oblivion Citadel Door Fix.esp 08 DLCShiveringIsles.esp 09 Unofficial Shivering Isles Patch.esp [Version 1.5.6] 0A Better Cities .esp 0B LoadingScreens.esp ** LoadingScreensSI.esp 0C All Natural.esp [Version 1.35] 0D All Natural - SI.esp [Version 1.35] 0E Immersive Interiors.esp [Version 0.8.1] ** Better Bell Sounds.esp ++ Symphony of Violence.esp 0F Atmospheric Oblivion.esp 10 Sounds of Cyrodiil.esp [Version 1.1] 11 All Natural - Real Lights.esp [Version 1.35] 12 WindowLightingSystem.esp ** Book Jackets Oblivion.esp 13 ImprovedSigns.esp 14 RAEVWD New Sheoth.esp [Version 1.7] ** VA_BetterGold.esp 15 Populated Prisons.esp [Version 1.2] 16 Put Me In My Place - PlayerInSEWorld.esp [Version 1.0] 17 Dynamic Map.esp [Version 2.1.1] 18 DLCHorseArmor.esp 19 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 1A DLCOrrery.esp 1B DLCOrrery - Unofficial Patch.esp [Version 1.0.6] 1C DLCVileLair.esp 1D DLCVileLair - Unofficial Patch.esp [Version 1.0.10] 1E DLCMehrunesRazor.esp 1F DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] 20 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ** Book Jackets DLC.esp ** EVE_StockEquipmentReplacer.esp ++ BladeofWoeReplacer9Tongues.esp 21 Immersive Weapons.esp 22 Rogue Battlemage Armor.esp 23 AncientTowers.esp 24 DLCThievesDen.esp 25 DLCThievesDen - Unofficial Patch.esp [Version 1.0.13] 26 Cobl Glue.esp [Version 1.73] 27 Cobl Si.esp [Version 1.63] ++ Cobl Tweaks - SI.esp 28 Better Abandoned House.esp [Version 2.01] 29 Better Dark Brotherhood Sanctuary.esp [Version 3.22] 2A BrotherhoodRenewed.esp [Version 1.1.2] 2B Kvatch Rebuilt.esp [Version 3.0] 2C Kvatch Rebuilt Weather Patch.esp 2D Whispered Warning.esp 2E BDBS - Whispered Warning Patch.esp [Version 3.22] 2F 24HrArenaAliveV2Towers.esp 30 DLCFrostcrag.esp 31 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9] 32 DLCFrostcragReborn.esp [Version 1.4.7] 33 Kvatch Rebuilt + Frostcrag Reborn De-Isolated Teleport Patch.esp [Version 1.0] 34 FrostcragRebornCobl.esp 35 Knights.esp 36 Knights - Unofficial Patch.esp [Version 1.1.6] ** EVE_KnightsoftheNine.esp 37 Lost Paladins of the Divines.esp 38 MannimarcoRevisited.esp 39 Frostcrag Village.esp [Version 1.0.7] 3A DLCFrostcrag Reborn - Frostcrag Village Patch.esp [Version 1.4.7] ++ Real Lava 1.3.esp 3B HUD Status Bars.esp [Version 5.3.2] 3C GMArcheryRebalance.esp [Version 1.0] 3D Alternative Beginnings.esp [Version 1.4.3] 3E Alternative Beginnings - Kvatch Intact.esp [Version 3.0] 3F RealisticForceMedium.esp 40 Vampire Revolution.esp [Version v1.12] 41 Telekinetic Mastery.esp [Version 2] 42 MidasSpells.esp 43 Enhanced Grabbing.esp [Version 0.5] 44 DeadlyReflex 5 - Combat Moves.esp 45 kuerteeNPCsYield.esp 46 Oblivion XP.esp 47 Oblivion_Character_Overhaul.esp [Version 2.0] 48 Better Cities Full.esp [Version 5.5.3] 49 Better Cities - VWD of the IC.esp [Version 5.5.0] 4A Better Cities - IC Imperial Isle.esp [Version 5.5.2] 4B Better Imperial City.esp [Version 5.5.3] 4C Better Abandoned House - BC_OBC Patch.esp [Version 2.01] ++ Better Cities - COBL.esp [Version 5.5.0] ** GW71_Life_Detect.esp ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.35] 4D OblivionReloaded.esp ** SupremeMagicka.esp [Version 0.90b] ++ SM_SigilStone.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] 4E SM_EnchantStaff.esp [Version 0.90] ++ SM_COBL.esp [Version 0.90] ++ SM_DeadlyReflex.esp [Version 0.90] 4F Bashed Patch, 0.esp 50 maskar's oblivion overhaul.esp [Version 4.5.3] Im running the TES Anthology version of Oblivion. Any help would be appriciated.
  23. Thanks for telling me about the disc, I can install it via that and run it retail now I believe. I'll check now. EDIT: It worked! Thanks so much man, now to install my 150 mods muahhahaha :blush: Do you mind if I add you? Once again, thanks so much.
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