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Oskaralhinho

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Posts posted by Oskaralhinho

  1. Hey, I searched this up and I'm sure this question has been adressed before but I didn't find any working answer. I put some mods in my Frosty Mod Manager to run Star Wars Battlefront II, and I get the "Object reference not set to an instance of an object." issue. More specifically, what you'll see here below:

     

    Object reference not set to an instance of an object.
    at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass28_0.<Run>b__0()
    at System.Threading.Tasks.Task.Execute()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
    at Frosty.ModSupport.FrostyModExecutor.<Run>d__28.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
    at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
    at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
    If anyone could help me, I'd be very grateful.
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