Haha thanks :D Yeah all those binhex strings are daunting. Images I can understand and dissect pretty easily, since they have fairly distinctive names and require only one conversion, but these pages full of code are like rocket science to me. Ziggy helped me out earlier when I got into this and so did MrPingy. I actually asked ziggy if he could find a way to change the editor player settings but I don't think that's his expertise either. Anyway I'll send him a pm again, maybe he knows the answer. I actually watched that video already and it was quite helpful but doesn't solve the obstacles I'm walking into. Just to sum up what I wanna do to make Dead Cry more survivalist, it's as follows (don't expect anybody to have done this before in the editor, as far as I'm aware there are only one or two real editor mods): Change default Player AK47 to Flare Gun or 6P9 Reset unlimited ammo to 10 rounds Reset grenades from 99 to 0 Change all pirates to wield a Machete (effectively changes them into zombies) Other changes are optional but these are the things I've been trying to figure out for months. I've already been prepping textures and replacement dialogs for the pirates so they'll look and sound like zombies. Apply changes through any given file (patch, igepatch, ige, common) as long as it works. I tried all four options but again I must be changing the wrong strings or something. Thanks again for the help so far!