No, slowing time freely is extremly overpowered, I'd like something like NWN style semi turn based. It's not for realism, so it's probably not for the big public. It's for those who do not like that reflex determines outcome, a minority possibly, but since it is not something difficult to achieve, I wonder why such effort has not been made. Btw, maybe it is actually a difficult task, I just maybe have an oversimplified viewpoint. If so, please explain why.