Very useful tip! Will test this once I clear my Impossible Ironman (don't want to mess something like that up). I'm just about to hit the final mission. As for the equipping problem, slot 6 is meant to stay garbled upon hitting the mission. You only ungarble it the first visit at the squad screen, to select your 6-man main team. Your 2nd visit will garble it again, but the 6-man team will stay. Here is a visual explanation. Imagine that your 4 preferred deepstrikers (soldiers D1 to D4) are on top of the soldier roster, and your 6 preferred mainteam troops are after these 4 (M1 to M6). Step 1: Ensure all 10 troopers have been equipped, via the soldier roster (NOT the squad selection screen). Step 2: (Select the mission. On 1st visit to squad screen) Slot 1: D1 Slot 2: D2 Slot 3: D3 Slot 4: D4 Slot 5: M1 Slot 6: M2, M3, M4, M5, M6 (Slot 6 will look "garbled", with names of 5 troops mixed up in it.) Step 3: (Upon degarbling Slot 6, deselecting D1 to D4 troopers, and selecting M1 to M6) Slot 1: M1 Slot 2: M2 Slot 3: M3 Slot 4: M4 Slot 5: M5 Slot 6: M6 Step 4: (Upon backing out of squad select, then selecting mission again, thus 2nd visit to squad screen) Slot 1: M1 Slot 2: M2 Slot 3: M3 Slot 4: M4 Slot 5: M5 Slot 6: M6, D1, D2, D3, D4 (Slot 6 will look garbled. This is normal. Ungarbling it will release the D1 to D4 troopers, and leave you with just M1 to M6 in the mission. Start the mission) Step 5: Use the activated console mod by hitting backslash, select a position near spawn, hit "TATC" (teleport all to cursor), and it should work. Now if only we manage to find a way to automate all that.