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Posts
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Everything posted by utherix
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In response to post #31590135. #31592185, #31592550 are all replies on the same post. That message is because the ads on nexusmods sometimes redirect you to some shady s#*!.
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Quick updates to the site, money money money edition
utherix replied to Dark0ne's topic in Site Updates
In response to post #24595804. That's kinda neat. Valve giving money directly to Nexus? Surely he knows about this since there has to be some kind of arrangement? -
I'm pretty sure you can do this using a Werewolf faction.
- 9 replies
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- werewolf
- companions
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LE Morrowind-esque kill essential NPCs
utherix replied to stuffmaniacle's topic in Skyrim's Mod Ideas
I think requiem has this. -
I fixed it by doing what nohimn said, but instead I used the Visual Studio Developer Console to run the command as the default Command Prompt didn't recognized the executable.
- 35 replies
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- windows 10
- nmm
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Showinventory and removeitem works wonders, but it is fairly time consuming and not immersive at all.
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That's exactly what I thought of when I read the OP. From Lionhead: "Fable 1 will be completely open world with random quests everywhere" Reality: No random quests. Invisible barriers ensure you have a range of movement consisting of back, forward, and side to side 5 feet until u hit a fence. Less open world than a Pokemon game. Fable 3: Still has nothing going for it except.. condoms? Yay, protection?
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I just found out something really cool when mining
utherix replied to thelasthallow's topic in Skyrim's Skyrim LE
Wow, rly? -
I have that too, it looks ridiculous. Everything is Zebra striped.
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The Skyrim Team Has a Better Plan for Squashing Bugs this Time
utherix replied to JimboUK's topic in Skyrim's Skyrim LE
Larf. Yeah right. Like anyone believed that in the first place, though. -
Bugged?: Nord Frost Resistance & Block 50% Elements - Doesn't
utherix replied to CaptainChaos's topic in Skyrim's Skyrim LE
The Dark Elf Fire Resistance works. Havn't tested the Nord frost one though. -
Wow. This patch is very underwhelming. Hopefully, since they fixed many of the known technical errors in this patch, they'll release a decent patch which actually addresses the dozens of broken game mechanic implementations found in the game.
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I just replayed Morrowind last year. ->The story is better. Spoiler, you become Jesus, and people treat you like it too. Unlike in Skyrim where you are treated like a child even though you are the savior of the universe or whatever for killing a bunch of easily defeated and identical dragons. ->There are more quests and the quests have more of an effect on the world. (not much but more than Skyrim and Oblivion) ->more guilds, and the guild quests actually feel quite epic at times and last a while, and give meaningful rewards and even meaningful titles ->there are more skills and items, and thus more ways to play the game ->it still plays and looks like a modern RPG, unlike Daggerfall ->beautiful and unique places, landscapes, and creatures ->They didn't need to use voice actors, so the dialogue is more unique to each character, you can have conversations that progress logically, and the characters don't treat you like an idiot like they do in Skyrim ->it is more immersive. all these things together make for a more immersive experience, ->the list goes on and on.
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I hate to be "that guy" but you may have a physical defect in your Video RAM or RAM. If Skyrim isn't the only recently-released game which causes unexplained crashes to occur than you may consider replacing your RAM followed by your Video Card. And try RAM consistency checks/RAM swapping, etc.
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My computer was crashing in every game I played. It turns out my video card was overheating. So I turned on automatic fan speed settings on my video card using EVGA Precision. After doing that, my fan will get pretty loud sometimes but it never crashes. Perhaps you can find a similar setting for your card. TLDR: sounds like your video card may be overheating; increase fan speed. I hope this solution helps somebody. If this does not help then consider replacing your video card.
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Huge movement speed problem. In need of assistance
utherix replied to J3yblivion's topic in Skyrim's Skyrim LE
player.modav speedmult -100 or player.setav <default> or negative whatever it is value you put there in the first place. I'm only assuming it accepts negative values here. Let us know if this works. -
Anyone? Anyone have an idea? No? Yes? Ok...
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Currently, Skyrim Nexus is displaying the time as 10:00 for me when it is 3:00pm. I live on the East coast of the US. However, the Nexus forum is displaying the correct time. Even though I set the time to US Eastern in the Preferences section whilst on the Skyrim Nexus part of the website. It seems to show the same wierd time on the other game Nexuses, too. Is this a known bug, and is there some way I can fix it? Thanks.
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Why is the Witcher 2 so short?
utherix replied to flubcakes's topic in The Witcher's The Witcher 2: Assassins of Kings
The reason it is so short is it takes so many playthroughs to see the different parts of the game. This was a bad game design choice, imo. -
spoilers ves knife throwing bug
utherix replied to puttyputty's topic in The Witcher's The Witcher 2: Assassins of Kings
I do have the input problems some of you speak of, but only during combat. And its more of the game bugging out and not accepting input than input lag. -
spoilers ves knife throwing bug
utherix replied to puttyputty's topic in The Witcher's The Witcher 2: Assassins of Kings
Um, the knife throwing game is actually playable? For me, it popped up for about 2-3 seconds asking me to throw a knife and then went back into the cutscene and never mentioned knife throwing again the whole game. I didn't know what just happened. -
As long as the game is fun and has mod capabilities, I don't give a rats ass if they port it to PC from an N64.
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Witcher 2 Vigor drain on all actions
utherix replied to darkcreep's topic in The Witcher's Mod Ideas
I believe the OP wants the changes for balance purposes, not realism. -
Witcher 2 Geralt movement speed increse
utherix replied to xgz1112's topic in The Witcher's Mod Ideas
Wow, I didn't even know there were guards to attack you, lol! I gotta try that... Thanks for the link BTW.