I am trying to remove (or silence) the viral sound on spawn. This is when you break a wood roof for instance, all that yelling and stomping, I would like to remove and try to be a little more surprised when they attack. I have looked at "hdr_snd_groups" in scripts/audio, there are 4 main soundgroup entries pertaining to the word "spawn." I have 0'ed all the volumes out, but the noise still happens when virals appear. I have tested all 4 and one at a time. Has anyone else tried any other lines, or was able to find what line causes that noise? If you have please share. There are tons of lines in this file, so just guessing would prob take forever... Thanks, LB