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en4cer

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Everything posted by en4cer

  1. en4cer

    THE WITCHER 2

    Ahhh thank you jimmy Your a Champion
  2. The monk mod is almost ready to go,or so i heard ..........give it a bit of time you might be pleasantly surprised
  3. Frostmourne ? never heard of it
  4. Sure i'd love to but the way i understood this was that your going to add some voice overs there was no mentioning me at any stage .(confused look)
  5. [TOOLSET explains it all, get it and play with it, ,lots fun believe me
  6. en4cer

    THE WITCHER 2

    Hmm never heard of it coming out on XBOX but hey i could be wrong. Dont matter i prefer pc games any day btw i dont think it was scrapped all together, the game is complete as far as I KNOW for xbox360 but its put on hold, apparently they are looking for a better distributor than the previous one which really didnt give that game the justice it deserved,
  7. For some reason i cannot become a premium member, i have a valid master card (i hope) and i fill in all the right blanks and it tells me at the end that it cannot be processed without further explanation . Whats going on ? would one of you fine gentlemen from admin contact me and help me out please .
  8. Consoles ? (shudders) I did like that game tho but im a pure pc player Then again i do have both ps3 and xbox360 lol (figure that one out)
  9. Isn't that a bit of a Paradox "worse game you ever played" i mean seriously if the game i bad i dont play it full stop
  10. HAHA theres your answer 280 ? omg no wonder you need Extreme difficulty mods , thats WAAAAY too high dude ! Lower it to say 50 or so and then tell me how Orgolov's spells behave
  11. Hmm the easiest way about it would be to lower your magic power remember all spells are proportionally powerful to your magic power. If your magic power is above 50 its way too high for origins anyway, The game was not design to have super mages. Still im sure its possible to lower the power of Orglove's spells but why bother . One thing i cannot work out is how His spells bypass all the resistances even if you set enemies to 100% magic resist it still obliterates them . Anyway let me work on it
  12. Wife and kids bud no time for love . What if she isnt joking ?(scary thought) assuming its a she :P
  13. Done, i also uploaded it to Nexus coz i was getting waaaaaaaaaaaay too many messages and emails and frankly it started to get out of hand . ENJOY
  14. I seriously see no reason why it shouldnt work bud
  15. oh no please dont stop we do want it believe in me when i say that on behalf of all nexus Dragon age freaks :)
  16. Well install it and see what happens nothing easier :P You can always easly uninstall it
  17. Well its way too time consuming for me not to mention complicated but i heard from the chap who is working on it as we speak and he reckons he has made huge progress. Now when he says that i tend to believe him always. Nice reliable person. Lets wait and see shoudnt be too long
  18. Ok you peeps it works fine just as i expected but again i must point out that i tested it with patch 1.2 not 1.3 Not sure how its going to react to 1.3 Still worth a try
  19. Darksparkrul get advanced quick bar mod , fantastic . it gives ya additional 3 quick slot bars with an option to pause the game while your switiching between the bars.(simple arrows up and down) That will solve your dilemma :)
  20. Yeah its called spell shaping awesome mod BUT Its not compatible with all the magic mods . Another thing is Spell shaping is kinda obsolete when it comes to Orglove's spells coz they never damage your party anyway. Spell shaping fails in Haze btw, try casting death cloud with it on your party and see what happens lol
  21. Im sure there is a way to integrate his spells from cleric mod into a fighter and make it compatible with 1.3 however that would be breaking his copyrights. So its either you do it yourself or play as it is. Sorry friend
  22. There you go http://www.dragonagenexus.com/downloads/file.php?id=374 One problem tho, its not compatible with either patch 1.3 and Awakenings. Still i have finished Origins in 1.2 with this mod and its the best class mod i have ever played (better than Original Bioware) Pure Paladin or Cleric if you prefer (same thing really cept clerics usually use a mace and Paladins 2-hander) With this its your choice what weapon you want to use Awesome mod i highly recommend it
  23. Ahh forget all the mods to fix the mod just simply type this . runscript zz_jump_forward (in your console) No more invisible barriers will ever block you.(ever)
  24. Never seen of heard of that problem but its impossible to tell you whats wrong with the limited info you provided here. Such as mods conflict ect. I dont think anyone here would be able to tell you what is wrong without a proper look at what you got. However what i suggest you do is to reinstall 1.2 and take it from there, Patch 1.3 is only cool when you want to play Awakenings other than that it does not add any real value to the game . If you decide to play Awakenings after the origins simply upgrade it to 1.3 for i believe that the save game is compatible. Problem solved
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