Thanks for the reply! I always have an object reference to move (the actor itself) so if I could move the XMarker to the location i need to be at, I would be able to move the actor themselves and not need the XMarker at all. Or am i missing something here? If I understand it correctly there are different types of References (Actor, Unique Actor, Object, Location, etc.) An Object reference point to an Object (like a stimpak, an XMarker.. a thing). So an Actor can't be an object reference. I don't think they can. I'm able to get the Actor through its object reference as its passed to the function (OnEnd) im in.