Changing Update() via UIScreenListener in Discussion Posted February 14, 2016 I'm trying to change my mod to use UIScreenListener rather than overriding the class itself. However, the part of the class I need to change is how Update() works, and thats it. (UITacticalHUD_ShotHUD for example) It doesn't seem like any of OnInit, OnRecieveFocus, can do the job here. And I didn't see an eventManager hook for the update function?Any ideas?
Changing Update() via UIScreenListener
in Discussion
Posted
I'm trying to change my mod to use UIScreenListener rather than overriding the class itself.
However, the part of the class I need to change is how Update() works, and thats it. (UITacticalHUD_ShotHUD for example)
It doesn't seem like any of OnInit, OnRecieveFocus, can do the job here. And I didn't see an eventManager hook for the update function?
Any ideas?