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urthor

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Everything posted by urthor

  1. I mean the biggest question that has to be answered ASAP, how much is Bethesda paying its creators? The 25% revenue share under the Valve steam workshop paid mods system was the biggest ripoff of all time, it was simply Bethesda/Valve imposing the rate it used for Dota 2 skins on paid mods and ripping off mod creators big time. Hopefully once Bethesda starts replying to the creators that apply we'll see how much they're paying. I can easily see Bethesda paying modders 500 bucks to make a horse armor skin for their game, then making hundreds of thousands off microtransactions in Skyrim/Fo4/future gamebryo games because "we had to QA test it extensively therefore we keep all the profit from tens of thousands of sales to ourselves." If instead they shared that revenue 50/50 with partners, it would make much more sense.
  2. Everything that isn't in the FAQ is going to disappoint us almost certainly. #1 no paid content, #2 all sorts of limitations on what actually gets uploaded to the service. #3, Bethesda is not going to pay the mod creators as much as they should earn, they'll still probably take 75% of the gross like last time and do their utmost to screw people over.
  3. What's most interesting is that they're probably looking to limit all creation club content to being PS4/Xbox compatible, which is a major issue considering the limitations of those consoles. Aka, no Falkskaar, not Wintermute, none of the many many awesome mods we've seen on Nexus because yeah, consoles
  4. Thing that annoys me about Skyrim is how you are burrowing into about 2 or 3 skill trees at once and only concentrating on the major combat or crafting ones that are useful. Double perks would mean you could use that wonderful speech and pickpocket trees that currently just get ignored, probably with a necessary difficulty upgrade, it would be kinda balanced as well as being more fun from the range of options.
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