I was thinking that a powers mod would be quite useful. It would incoperate powers that the player could use, sort of like plasmids from bioshock. So it's totally seperate from the weapons the player is using at that moment. This may mean creating a whole new resource other then health. Sort of like mana. I'm not sure if it's possible even with Geck, but it would be quite awesome to be able to do something like that. Powers would include pyrokinesis, cryokinesis, telekinesis (lol cutting people's heads open), maybe flight? and anything else you could possibly think off. You would have to have some sort of limitation of what powers you could get, and how many at a time. Also kudos to the psychic mod who have shown that some of it may actually be able to be done. Why? I think it would be a different spin on the game, imagine shooting a bunch of raiders, when suddenly the raider boss starts trying to torch you. It would be quite interesing to use powers. It could open up a sort of "mage" class which i personally think is missing in Fallout. http://thenexusforums.com/index.php?showtopic=88089 Also to reply to the last post... I agree with that statement. Sniper rifles don't zoom up nearly as much as they should, and are perhaps a little too inacurate for "sniping". But i wouldn't compare the sniper to the magnum, the magnum's scope is useless.