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Nernie

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  1. Hi, I just wanted to check and see if this is a problem that had an obvious solution in the hands of somebody more experienced. The re-textured armor I'm currently working on looks fine in most cases, but way too dark near some light sources. Is there a Nifskope-related explanation? I added a NiAlphaProperty, so that some parts of the armour would be transparent - the only thing I changed in the original file, other than the texture - but I've never seen this happen before, one way or the other. Thanks very much, to anyone who might have feedback about this. Check link below, for an image of what I'm talking about http://imageshack.us/f/833/armorlightingproblem.jpg
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