Jump to content

johnthepatriot

Supporter
  • Posts

    11
  • Joined

  • Last visited

Nexus Mods Profile

About johnthepatriot

johnthepatriot's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Thank you, Slevin :) I can go back to using the CBBE.
  2. I am currently using "Hmm What To Wear" with Nightasy's JaneBod. Is there a similar mod out there for CBBE? There used to be one... "Fully Customizable Outfits"... but that one was discontinued for some reason. If someone were to resurrect it (I don;t recall who made it), I'd be grateful :)
  3. THAT was the one! Any ideas why it was discontinued? Likely the Auth didn't want to have to update with every new DLC... so if, perhaps, the author will resume after Nuka comes out? Maybe?
  4. Just loaded that one. It's nice, but not what I was using. The one I am thinking of had categories in the Armorsmith Workbench for Tops, Bottoms, and Footwear. Any clues?
  5. I used to have a mod that gave me clothing separates like tops, bottoms, and boots. I am running AWKCR, Armorsmith Extended, and Crafting Workbenches. I thought AE did this, but it seems it does not.
  6. No such luck... it rewrites plugins.txt the moment I launch the game whether through Steam, from the launcher .exe, or from fallout4.exe...
  7. Same problem. I'll try using the .exe directly without the launcher.
  8. No need to reply to this thread. I merely do not know to whom I need to speak specifically about the ToS in regards to using FO:3 content in FO:NV mods. Don't need to create problems... so I need answers. Whoever has the skinny, please send me a PM and I will be more detailed about my questions.
  9. <Content deleted by User> I did not know that discussing this was a violation of the ToS. ...And yes, I solved my problem without forum help. Moderator, please delete this thread ASAP. I would do it myself if the method for doing so was readily apparent.
  10. Can't tell if you are running the steam version or not... You may be using a wrong version or another. FOMM, FOSE (and NVSE), and the FO executables often do extremely annoying things to each other when one or another is of a wrong version. I know that I got a new version of FONV via Steam on the 14th. A new version of NVSE came out on the 16th. Not sure about FOMM yet, but it's working for me atm. Alternatively, re-install the game and re-download all your mods. The third option is ripping your hair out systematically. I recommend one of the first two.
  11. This is in reference to Wasteland Farmer... As it stands, the player sneaks, clicks on the fruit, and a plant appears. However, it appears in reference to the trigger object's rotation. I want it to appear upright no matter what the object's rotation is. Here is my current script: Any ideas?
×
×
  • Create New...