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manbot

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  1. Hey y'all. Is there any clever modding genius out there who can work out how to expand the building slots on settlements, so that a tier 3 settlement (city) has the full 40 slots? Various mods let you unlock tier 3 settlements, but they list 20\40 slots at max size. The remaining 20 spaces aren't allocated \ buildable. I've been trying to work out how to move the capital layout to settlements for more building space but it's simply beyond me.
  2. There are way too many cool perks to patiently get them one at a time, in my opinion. But cheating to add perk points is kinda boring too. What I was thinking would be cool, would be to hand out specific perks for completion of named quests. For example, assigning "local leader" as a reward for getting Preston and the survivors to sanctuary. In a similar vein, it might be nice to get themed quest reward items for finishing quests, rather than just the 'caps and XP' most seem to dole out. Maybe named legendaries based on in-game items that are much harder to find.
  3. So let me get this straight: a completely customizable spouse, with thousands of recorded lines of dialogue, and your solution is to kill this character in the first scene of the game? BAD BETHESDA! What a wasted opportunity. The premise: Your spouse lives and is assigned to you as a customizable follower. Whenever your main character interacts in dialogue, about every third or fourth line will have your spouse speak the line instead. The way that the male \ female dialogue trees are set up, this should appear pretty natural and cool. Probable difficulty: moderate-advanced. Stealing control of the dialogue engine will likely require F4SE wizardry.
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