Jump to content

RyanForbes

Supporter
  • Posts

    10
  • Joined

  • Last visited

Nexus Mods Profile

About RyanForbes

RyanForbes's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Is it possible to show your char in a preview window when dressing so you can see what it looks like and also maybe even a stats section below it that would show benefits and states that the armor and weapons etc will give your char, sort of like in diablo and other rpgs.
  2. Okay I got my stuff into skyrim but I still cannot get a collision mesh to work
  3. Hello everyone I'm looking for tutorials on getting my models working in creation set, I have managed to create a shield and weapon that worked just fine but I'm having issues getting my architecture models into skyrim specifically the collision, other flags that might need to be added and creating the object for addition within creation kit.
  4. When I played Oblivion I encountered a MOD that allowed skinny or obese body types for npc's, I would really love to see more of a variety of from npc's like a fat bread maker with a jolly disposition, or a skinny old witch lady who lives in the swampy lands surrounded by fog and toads. The reason for this is just not to make the game more realistic but as well provide stories with characters that fit the scene. Also when your playing I would love to have a more realistic way for combat. The main character and a Gustric Van Hinster engaged in battle Gustric swings his battle axe with little resistance knocking the dragonborns helm from his head his eyes become blurry as blood drips down his brow, He regains his balance quickly as the ringing halts and moves just in time to avoid the blade of the axe, the dragonborn takes his dragonbane and thrust it forward until his blade met with flesh, he stumbles to his feet he kicks forward knocking his foe backward Gustric quickly counters and rushes forward with his axe is mid swing the dragonborn swings low and Gustrics expression turns from anger to fear as his legs became detached from his body at the shin and the dragonborn quickly finishes him off with a trust down into Gustrics throat severing his spine. So if you swing and hit left,right,down,up etc you can make swings take those direction potentially taking a arm or leg from your for or even their head. being able to use your environment like grasping dirt and tossing it into your foes face causing him/her to swing wild and miss or hit a friend. I would and plan on making more races for Skyrim, such as elemental creatures, an lore friendly Sload,Imga, Tang Mo etc etc etc. Bigger Giants and Giant's living area's such as a large cave and when they stomp or hit the ground I don't like the big shock wave look it just doesn't seem real. I will also like more dragon and monster types. One idea I had was a fort or village where you are sent to command, once you get there you talk to the soldier in charge and quickly take over once he explains they are under attack from orc's, troll's, dragon's what ever and you have to call soldiers from the barracks and tell them where to go. So you place mage's, archer's, swordsman etc where you need them and you run about helping them to save the fort and you have kind of a mini game "defender" inside skyrim. Also why can't Khajit make use of Cat like abilities like climb into trees and attack from above like an ambush or climb walls, would it be to hard to make animations for lets say sneaking across a roof in a city and slowly lower yourself down to the ground behind a guard and take them down quietly.
  5. After doing some reading I found that when I get into oblivion and my maps look at strange like the above screenies I can enter console and type ts and turn off the sky and then turn them back on and my maps look just fine what could be causing this ?
  6. still nothing guys ? I was sure at least someone would have the right answer
  7. Something else I noticed is that when I'm in CS and I load oblivion and then do a shader reset under preferences it says it cannot find base.v. etc and if I click on continue to load the render window in cs goes strange like it is when I load my maps into oblivion could there be a issue with cs not finding or reading the shader library's
  8. Yes you are correct it is centered on the crosshair and does change angle as I move the scene around, I have tried setting it to very low and it still does the same thing
  9. i have a 230m with a I7 720 6 gig ram I can run oblivion maxed with enb and any other graphic additions with no problem I can run gta iv with np in the graphics area so it shouldn't be a system issue since it only happens when I make my own world in cs .
  10. Ok guys you all seem pretty well established with issues in Oblivion, I'm very interested in making mods or even a TC I found a tutorial located at http://digitalurban.blogspot.com/2007/05/tutorial-1-importing-sketchup3d-max.html I followed it and when I get into oblivion the map works and anything I put there is ok but the graphics are insane the sky has black in it, I have included two screen shots. I have also just loaded up the master file for oblivion and selected one of the premade maps like Toddland and started them up in oblivion and its all good the sky looks fine etc but then I added one object like a flower or tree and it does its thing the sky looks all strange and the screen looks strange. I have done a complete reinstall of oblivion and the latest construction set.
×
×
  • Create New...