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gringo40life

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  1. I am having the same problem, I don't have any save game bloating, I am using a number of the same mods as you but none that I have recently installed, being this problem only showed up recently, I have another side effect though usually sound will stop working (music will still be running) and npcs/textures won't load, then after a few seconds my game will freeze, right now I only suspect something wrong with d3d9 (because I switch from enb/realistic to rcrn and the problem persisted), or a loose script will let you know if I figure anything out
  2. Thanks for the help anyways, found the bug, I should probly read descriptions of mods before I install them.
  3. So after switching my mods around a bit I noticed all distant buildings(town, barrows) are now invisible, you can walk up to them and they will load but if you walk away they will disapear again. I tried turning off all my mods but that didn't work so I'm looking for something that changed the default setting or files. I figure if I can get the textures/meshes for the distant buildings or figure out which settings in the .ini's control them I can fix the problem, unfortunately I wouldn't know where to start with either of those, again don't know if that would fix it, but it seems like the place to start. Any advise would be apreciated.
  4. I think it might be called radial blur, my bad, but its the blur you get when you get hit
  5. I have tried looking it up via google but haven't gotten any of the console commands to work, also tried searching the ini but I can't seem to find it, thinking it might be the source of a crash but not able to rule it out if I can't test it
  6. I tried turning off decals(ground splatter and body splatter), gore, and a few other graphical things but nothing that yielded any relief. Noticed I also was crashing in a the same areas when I went to reload my gun, I could get pretty bad input lag but wouldn't crash until I started shooting into the crowd a few times or reloading my gun. One other thing I couldn't figure out how to turn off was the screen blur when you get hit, noticed almost all my crashes happened with a blur on the screen, I have tried console commands and turning it off in my ini but it hasn't worked
  7. I crash a lot especially when shooting groups of ghouls, automatic weapons really trigger it, can almost incite crashes by standing close and hammering away at somethings chest. my load order looks pretty similar but I recently changed it up quite a bit and I still have the problem, with both mmm was on, was thinking it might have something to do with the blood splatter when you shoot something several times at it and it reapplies to the area, dunno how to disable that but have been trying to figure it out, also tried out the 3gb enabler thinking it might be a memory problem but no dice, this is like one of the few crashes I have left to fix and it drives me mad
  8. was upset when I couldn't make a m1 garand with ec and af, would have been badass even though it doens't make sense
  9. Curious if a mod currently exist that makes the weapons added by FWE modable with weapon kits. I have seen the tutorial on wmk's page but I fear I could be in over my head if I try making the mod myself.
  10. found my problem, has something to do with the fwe support file for darnui, dunno if it is load order(have it in the same spot as above) or something else, but I undestand it just adds a grenade equip spot or something so unless someone has a fix for that, thanks for the help
  11. I tried removing all the ones that were not big addons but no dice so far CubeExperimental (EN).esm DCInteriors_ComboEdition.esm dD - Enhanced Blood Main.esp dD-Full Screen Blood Instant Remove.esp GalaxyNewsRadio100[M].esp BlackWolf Backpack.esp MTC Wasteland Travellers.esp MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp MiniHideout.esp UndergroundHideout.esp I also noticed it crashes exactly the same without the patch and without these mods I have made sure to redo my patch each time
  12. Using steam goty edition ver 1.7.0.3 I just switched over from modding oblivion pretty heavily but I am running into this issue, I know I have dealt with it in oblivion but it has been a while since I had that problem so I have archive invalidated, fose, fomm, and fo3edit and have read the instruction several times for each. hoping someone can give me a new perspective at least on my load order all these files are super new, as in I downloaded most of them in the past 48 hours Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm Project Beauty.esm CubeExperimental (EN).esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm DCInteriors_ComboEdition.esm DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp GalaxyNewsRadio100[M].esp BlackWolf Backpack.esp MTC Wasteland Travellers.esp MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp MiniHideout.esp UndergroundHideout.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Alternate Travel.esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Optional VATS Halftime.esp FO3 Wanderers Edition - Project Beauty.esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp sunglassescollection.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp EVE Anchorage - FWE DLC Anchorage.esp EVE - FWE with WeaponModKits.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Master Menu Module.esp Mart's Mutant Mod - Project Beauty.esp Mart's Mutant Mod - FWE Master Release.esp Mart's Mutant Mod - FWE Master Release + DLCs.esp Mart's Mutant Mod - FWE Master Release + Project Beauty.esp Mart's Mutant Mod - Project Beauty + FWE.esp dD - Enhanced Blood Main.esp dD-Full Screen Blood Instant Remove.esp Fellout-Full.esp DUIF3Extras.esp adsf.esp <-----------patch Total active plugins: 63 Total plugins: 63 I think its probly has something to do with all the compatibility patches, I got rid of some that I read were tacked onto the marts-fwe master release, and also read that for the mart-fwe-master-project-beauty esp I needed the basic mart-master enabled hopefully that wasn't to confusing and someone can give me a some new thought on the matter
  13. I don't have black textures when its turned on, I do when I turn it off after a few load screens so I would think it does fix the issue, and I know it isn't entirely the source of my crashes so will that mod remove my memory problem or are you thinking of a different black texture issue
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