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gringo40life

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Everything posted by gringo40life

  1. I am having the same problem, I don't have any save game bloating, I am using a number of the same mods as you but none that I have recently installed, being this problem only showed up recently, I have another side effect though usually sound will stop working (music will still be running) and npcs/textures won't load, then after a few seconds my game will freeze, right now I only suspect something wrong with d3d9 (because I switch from enb/realistic to rcrn and the problem persisted), or a loose script will let you know if I figure anything out
  2. Thanks for the help anyways, found the bug, I should probly read descriptions of mods before I install them.
  3. So after switching my mods around a bit I noticed all distant buildings(town, barrows) are now invisible, you can walk up to them and they will load but if you walk away they will disapear again. I tried turning off all my mods but that didn't work so I'm looking for something that changed the default setting or files. I figure if I can get the textures/meshes for the distant buildings or figure out which settings in the .ini's control them I can fix the problem, unfortunately I wouldn't know where to start with either of those, again don't know if that would fix it, but it seems like the place to start. Any advise would be apreciated.
  4. I think it might be called radial blur, my bad, but its the blur you get when you get hit
  5. I have tried looking it up via google but haven't gotten any of the console commands to work, also tried searching the ini but I can't seem to find it, thinking it might be the source of a crash but not able to rule it out if I can't test it
  6. I tried turning off decals(ground splatter and body splatter), gore, and a few other graphical things but nothing that yielded any relief. Noticed I also was crashing in a the same areas when I went to reload my gun, I could get pretty bad input lag but wouldn't crash until I started shooting into the crowd a few times or reloading my gun. One other thing I couldn't figure out how to turn off was the screen blur when you get hit, noticed almost all my crashes happened with a blur on the screen, I have tried console commands and turning it off in my ini but it hasn't worked
  7. I crash a lot especially when shooting groups of ghouls, automatic weapons really trigger it, can almost incite crashes by standing close and hammering away at somethings chest. my load order looks pretty similar but I recently changed it up quite a bit and I still have the problem, with both mmm was on, was thinking it might have something to do with the blood splatter when you shoot something several times at it and it reapplies to the area, dunno how to disable that but have been trying to figure it out, also tried out the 3gb enabler thinking it might be a memory problem but no dice, this is like one of the few crashes I have left to fix and it drives me mad
  8. was upset when I couldn't make a m1 garand with ec and af, would have been badass even though it doens't make sense
  9. Curious if a mod currently exist that makes the weapons added by FWE modable with weapon kits. I have seen the tutorial on wmk's page but I fear I could be in over my head if I try making the mod myself.
  10. found my problem, has something to do with the fwe support file for darnui, dunno if it is load order(have it in the same spot as above) or something else, but I undestand it just adds a grenade equip spot or something so unless someone has a fix for that, thanks for the help
  11. I tried removing all the ones that were not big addons but no dice so far CubeExperimental (EN).esm DCInteriors_ComboEdition.esm dD - Enhanced Blood Main.esp dD-Full Screen Blood Instant Remove.esp GalaxyNewsRadio100[M].esp BlackWolf Backpack.esp MTC Wasteland Travellers.esp MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp MiniHideout.esp UndergroundHideout.esp I also noticed it crashes exactly the same without the patch and without these mods I have made sure to redo my patch each time
  12. Using steam goty edition ver 1.7.0.3 I just switched over from modding oblivion pretty heavily but I am running into this issue, I know I have dealt with it in oblivion but it has been a while since I had that problem so I have archive invalidated, fose, fomm, and fo3edit and have read the instruction several times for each. hoping someone can give me a new perspective at least on my load order all these files are super new, as in I downloaded most of them in the past 48 hours Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm Project Beauty.esm CubeExperimental (EN).esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm DCInteriors_ComboEdition.esm DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp GalaxyNewsRadio100[M].esp BlackWolf Backpack.esp MTC Wasteland Travellers.esp MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp MiniHideout.esp UndergroundHideout.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Alternate Travel.esp FO3 Wanderers Edition - Optional Restore Tracers.esp FO3 Wanderers Edition - Optional VATS Halftime.esp FO3 Wanderers Edition - Project Beauty.esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp sunglassescollection.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp EVE Anchorage - FWE DLC Anchorage.esp EVE - FWE with WeaponModKits.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Master Menu Module.esp Mart's Mutant Mod - Project Beauty.esp Mart's Mutant Mod - FWE Master Release.esp Mart's Mutant Mod - FWE Master Release + DLCs.esp Mart's Mutant Mod - FWE Master Release + Project Beauty.esp Mart's Mutant Mod - Project Beauty + FWE.esp dD - Enhanced Blood Main.esp dD-Full Screen Blood Instant Remove.esp Fellout-Full.esp DUIF3Extras.esp adsf.esp <-----------patch Total active plugins: 63 Total plugins: 63 I think its probly has something to do with all the compatibility patches, I got rid of some that I read were tacked onto the marts-fwe master release, and also read that for the mart-fwe-master-project-beauty esp I needed the basic mart-master enabled hopefully that wasn't to confusing and someone can give me a some new thought on the matter
  13. I don't have black textures when its turned on, I do when I turn it off after a few load screens so I would think it does fix the issue, and I know it isn't entirely the source of my crashes so will that mod remove my memory problem or are you thinking of a different black texture issue
  14. Oblivion.esm EnhancedWeather.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm Armamentarium.esm Kvatch Rebuilt.esm Better Cities Resources.esm Unofficial Oblivion Patch.esp UOP Vampire Aging & Face Fix.esp Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Unofficial Shivering Isles Patch.esp Better Cities .esp Natural_Habitat_by_Max_Tael.esp EnhancedWeather.esp EnhancedWeather - Darker Nights, 50.esp Realistic Water.esp Atmospheric Oblivion.esp Storms & Sound.esp ChaseCameraMod.esp Cliff's Smokey Chimneys.esp PTFallingStars.esp Living Economy.esp Living Economy - Items.esp Cutthroat Merchants.esp Crowded Roads Advanced less crowded.esp Streamline 2.1.esp DLCHorseArmor.esp DLCOrrery.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp EVE_StockEquipmentReplacer.esp MaleBodyReplacerV4.esp ArmamentariumVendors.esp BaronArmor.esp Thieves Arsenal.esp Armamentium female.esp ExnemEC_Rogue01.esp UFF & RM Warrior Skin.esp DLCThievesDen.esp Oscuro's_Oblivion_Overhaul.esp OOO-Water_Weeds.esp OOO-Container_Trap_Instant_Effects.esp Mart's Monster Mod for OOO.esp Mart's Monster Mod - Diverse Creature Skins.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Durability & Damage.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp EVE_StockEquipmentReplacer for OOO.esp EVE_StockEquipmentReplacer4MMM.esp Ivellon.esp AdenseEpicDungeon.esp GTAesgaard.esp Kvatch Rebuilt.esp Kvatch Rebuilt - OOO Compatibility.esp Kvatch Rebuilt Weather Patch.esp LostTreasures1.1.esp Mad Mike's Crypts of Cyrodiil.esp 24HrArenaAliveV2Towers.esp DLCBattlehornCastle.esp DLCFrostcrag.esp Knights.esp EVE_KnightsoftheNine.esp xuldarkforest.esp xulStendarrValley.esp xulTheHeath.esp XulEntiusGorge.esp xulFallenleafEverglade.esp xulColovianHighlands_EV.esp xulChorrolHinterland.esp xulBeachesOfCyrodiilLostCoast.esp xulBravilBarrowfields.esp xulLushWoodlands.esp xulAncientYews.esp xulAncientRedwoods.esp xulCloudtopMountains.esp xulArriusCreek.esp xulPatch_AY_AC.esp xulRollingHills_EV.esp xulPantherRiver.esp xulRiverEthe.esp xulBrenaRiverRavine.esp xulImperialIsle.esp xulBlackwoodForest.esp xulCheydinhalFalls.esp xulAspenWood.esp xulSkingradOutskirts.esp xulSnowdale.esp OOO-Snowdale Patch.esp xulCliffsOfAnvil.esp OOOCliffsofAnvilPatch.esp PersonalPackGuars.esp Natural_Vegetation_by_Max_Tael.esp EVE_ShiveringIslesEasterEggs.esp Dungeon Actors Have Torches 1.6 DT.esp Storms & Sound - Better Cities.esp Toggleable Quantity Prompt.esp Telekinetic Mastery.esp No psychic guards harder v1.2.esp OOO-Level_Stock.esp Idle Stance Replacer.esp Let There Be Darkness - Cyrodiil + SI.esp Let There Be Darkness - Knights.esp Let There Be Darkness - Mehrunes Razor.esp Custom Hairs for Vanilla Race.esp EVE_KhajiitFix.esp Mart's Monster Mod - Resized Races.esp Better Cities Full.esp Better Imperial City.esp Better Cities Full FPS Patch.esp Better Cities - Unique Landscape Barrowfields.esp Better Cities - Unique Landscape Chorrol Hinterland.esp Better Cities - Unique Landscape Cheydinhal Falls.esp Better Cities - Unique Landscape Skingrad Outskirts.esp Better Imperial City FPS Patch.esp Better Cities - Unique Landscape Imperial Isle.esp Better Cities - No LEYAWIIN Flooding.esp OOO-Respawn_Week.esp OOO-Magic_Script_Effect_Fix.esp Mythic Dawn Armor.esp So I think I nabbed it thanks for the help, after switching streamline from normal to one of the lower setting I was able to go maybe 15-20 load screens haven't been able to check all my mods yet but everythign seems to be in order, anyways appreciate you guys taking the time to help out
  15. I ran boss and installed the unofficail patches and got it to run but still having crashes
  16. Boss was just causing my game to crash at the start hehe, so the problem is probly with a mod it doesn't sort I haven't ever had enough problems to warrent installing and trying to figure out wyre bash, usually finding the right load order fixed my problems Never had many bugs to begin with, unless crashing when switching zones is a bug these mods fix I had wearther all natural at some point but chose the one I have instead, will probly try switching them out I'm using both fast exit and windoms crash prevention, aswell as Oblivion Stutter Remover, not using obge I usually don't have much of a problem not using wyre bash but there is something a bout this combination of mods that is causing crashes after 3-7 zone changes. This is probly my favorite set of mods though. I have gone through all sorts of sets of mods and if there are any known conflicts I have probly forgotten them, usually if I notice somethign is off I can find the problem pretty quickly but haven't been able to find anything so far, its probly something obvious hopefully
  17. I'm having a lot of trouble with oblivion, mostly crashing when changing zones, curious if load order is the culprit. If you can spot anything I would appreciate it, just using armamentarium for vendors Oblivion.esm Armamentarium.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm Kvatch Rebuilt.esm Better Cities Resources.esm EnhancedWeather.esm ChaseCameraMod.esp Storms & Sound.esp Realistic Water.esp EnhancedWeather.esp EnhancedWeather - Darker Nights, 50.esp Mythic Dawn Armor.esp PTFallingStars.esp Cliff's Smokey Chimneys.esp Idle Stance Replacer.esp Atmospheric Oblivion.esp UFF & RM Warrior Skin.esp Cutthroat Merchants.esp Living Economy - Items.esp Living Economy.esp ArmamentariumVendors.esp Oscuro's_Oblivion_Overhaul.esp OOO-Level_Stock.esp OOO-Respawn_Week.esp Natural_Habitat_by_Max_Tael.esp OOO-Magic_Script_Effect_Fix.esp OOO-Container_Trap_Instant_Effects.esp PersonalPackGuars.esp OOO-Water_Weeds.esp Mart's Monster Mod for OOO.esp Mart's Monster Mod - Diverse Creature Skins.esp Mart's Monster Mod - Durability & Damage.esp Mart's Monster Mod - Friendlier Factions OOO+FCOM.esp Mart's Monster Mod - Gems & Gem Dust.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Resized Races.esp Better Cities .esp xulAncientRedwoods.esp xulAncientYews.esp xulArriusCreek.esp xulAspenWood.esp xulBravilBarrowfields.esp xulBrenaRiverRavine.esp xulCheydinhalFalls.esp xulChorrolHinterland.esp xulCloudtopMountains.esp xulColovianHighlands_EV.esp xuldarkforest.esp XulEntiusGorge.esp xulFallenleafEverglade.esp xulImperialIsle.esp xulBeachesOfCyrodiilLostCoast.esp xulLushWoodlands.esp xulPantherRiver.esp xulSkingradOutskirts.esp xulSnowdale.esp xulStendarrValley.esp xulTheHeath.esp xulCliffsOfAnvil.esp xulRollingHills_EV.esp xulPatch_AY_AC.esp OOOCliffsofAnvilPatch.esp OOO-Snowdale Patch.esp No psychic guards harder v1.2.esp Crowded Roads Advanced less crowded.esp GTAesgaard.esp Ivellon.esp Knights.esp DLCShiveringIsles.esp DLCBattlehornCastle.esp DLCFrostcrag.esp DLCHorseArmor.esp DLCMehrunesRazor.esp DLCOrrery.esp DLCSpellTomes.esp DLCThievesDen.esp DLCVileLair.esp xulRiverEthe.esp Kvatch Rebuilt.esp Kvatch Rebuilt - OOO Compatibility.esp Mad Mike's Crypts of Cyrodiil.esp 24HrArenaAliveV2Towers.esp AdenseEpicDungeon.esp ExnemEC_Rogue01.esp BaronArmor.esp MaleBodyReplacerV4.esp Thieves Arsenal.esp Custom Hairs for Vanilla Race.esp EVE_KhajiitFix.esp EVE_KnightsoftheNine.esp EVE_ShiveringIslesEasterEggs.esp EVE_StockEquipmentReplacer.esp EVE_StockEquipmentReplacer for OOO.esp EVE_StockEquipmentReplacer4MMM.esp Armamentium female.esp Toggleable Quantity Prompt.esp Better Cities Full.esp Better Imperial City.esp Better Cities Full FPS Patch.esp Better Imperial City FPS Patch.esp Better Cities - Unique Landscape Chorrol Hinterland.esp Better Cities - Unique Landscape Barrowfields.esp Better Cities - Unique Landscape Cheydinhal Falls.esp Better Cities - Unique Landscape Imperial Isle.esp Better Cities - Unique Landscape Skingrad Outskirts.esp Better Cities - No LEYAWIIN Flooding.esp Let There Be Darkness - Cyrodiil + SI.esp Let There Be Darkness - Knights.esp Let There Be Darkness - Mehrunes Razor.esp Streamline 2.1.esp Dungeon Actors Have Torches 1.6 DT.esp Kvatch Rebuilt Weather Patch.esp LostTreasures1.1.esp Natural_Vegetation_by_Max_Tael.esp Storms & Sound - Better Cities.esp xulBlackwoodForest.esp Telekinetic Mastery.esp
  18. I have been looking for a while for a mod to remove posion/selling/buying popups but have been unable to find anything maybe I'm looking in the wrong places but I can't seem to find anything doing searches, so maybe someone has come across a pre-exsisting mod or mods that can remove posioning/buying/selling popups.
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