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monkofmadnes

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About monkofmadnes

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    Netherlands
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    Skyrim
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    Oblivion

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  1. me and my friend are working on it, you can look it up on steam, Quest to obtain Nocturnal's Cowl, however it's far from done...
  2. whoot! found some1 who can prolly make it:D ooh and after you found the cowl that mage brother can put it back together, he learned how to do that at the magecollege
  3. btw do you guys know a good house to take some inspiration from as i don't have any atm for the guildhall/player house
  4. About that family home as a guildhall, think i've found a good place, south of Rorikstead near some bandit fort (forgot the name), anyway my idea was that the house itself whould be split up in 3 parts, the mainfloor which will be the player house, the first floor or second for americans will be the guildhall and the basement which will be a arena kind off thing in which you'll fight animals and bandits/independent thieves/undead, thinking of adding a necromancer to the basement who like summons those bandits/thieves/undead and stuff.
  5. Note: I'm not a designer, I can't even follow the tutorial. So if anyone wants to turn this idea into a mod, then please contact me at [email protected] So my idea for a quest mod is in short finding the 3 pieces of the gray cowl of nocturnal from a family ripped apart by greed. giving you a guildhall and an arena(sorta) in the progress. The Story: After becoming the guild master of the Thieves Guild, a man will sit in the Ragged Flagon saying he's been hired by Brynjolf to organise the guild i.e. making/giving heists. And it just so happens that he has a heist for you! Long ago during the Oblivion Crisis a friend of the Gray Fox helped him to remove the curse of the Gray Cowl of Nocturnal. Originally the Cowl was passed on from guild master to guild master, however after serveral generations the Cowl became a family heirloom. Somewhere before the Great War this family moved to Skyrim. The last heir to the Cowl had 3 sons. When he died he passed it on to all of them. However none of the brothers felt like sharing the Cowl for it has great power. During their fight over the Cowl they accidently ripped the Cowl in 3 pieces. After this they were so angry they never wanted to see eachother again. The oldest brother, a nord with an unthinking loyality to the Empire, joined the Legion but got ambushed by the Thalmor in the mountains near Solitude, he and his squad fled into a nearby cave and ran through it, trying to flee from the pursuing Thalmor as they were completely outnumbered, thinking about 6 to 12 but 2 of the legionairs got killed in the ambush, another 1 as they fled into the cave and the last 3 died as they ran into a dead end. Now the cave is overrun by wolves and as you're going through the cave you'll see the ghosts of the legionairs in their last moments, kinda like the Labyrinthian quest for the winterhold college or Tending the Flames where you have to find the king olaf verse for the Bards College The youngest brother, a peaceful wizard, remained in the family house and is still there, he'll help you with your quest and help you rebuild his home and turn it into a guildhall. And now there's the last brother, a smart man, very good with riddles, traps and puzzles... After the fight he went away to an ancient nord ruin, in the mountains south of Dawnstar and east of Morthal and made lots of traps and puzzles (like those in the Nocturnal quest where you have to return that Skeleton Key) to protect himself and the piece as he was extremely paranoid. So paranoid that he got delusions of his brothers waiting outside the ruins wanting him dead so he stayed inside the ruins untill he died of starvation. So, that was my idea for a quest. Please let me know what you think of it, im open for suggestions and (contructive) criticism.
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