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Posts posted by DevilDuke
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Delivery is self, script is attached to the magic effect.
script is something like:
event onEffectStart Debug.notification("ayy lmao") endEvent -
So I created this ability that has a constant effect MGEF in it. The MGEF is attached to a ActiveMagicEffect script. But the events inside the script never go off. If I take the same script and attach it to a fire and forget MGEF it works normally. Is this intended behaviour? How to work around it?
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Research results show that Snakey is really long because his master needs to overcompensate for something.

Constant effects and script events
in Skyrim LE
Posted · Edited by DevilDuke
Nevermind, a skyproc patch was overwriting my MGEF.