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Solivagant

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  1. Hi all, after years applying mods to Fallout 4, enjoying the excellent work of the community, I've started trying my hand at modding. My first attempt was a failure, use the Power Armor Pip-Boy outside of Power Armor, as it seems it would be simpler to do an animation replacer for the 1st Person arm animation that brings up the Pip-Boy, than to call the correct Pip-Boy. My second attempt is a more modest one: the mod Quick Reflexes has a bug where when you use a stimpak from the favorites menu, while crouched, will crash the game, https://www.nexusmods.com/fallout4/mods/23263?tab=posts&BH=0 I've enabled logging in my Fallout4Custom.ini, but so far the only logging I'm able to make work is calling: Debug.MessageBox("I see this message box") I recompile the script using the Creation Kit and am able to see that message box when I open a menu. My question is how do I add logging lines in my script so that are written to a file. I know Debug.Trace, but I can't seem to get it to work. It doesn't show up in the Papyrus.0.log files. Thank you!
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