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Posts posted by MochiMejika
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Hi
Do you use any custom skeletons? such as xp32?
I had been using it but I did a clean install, so I don't think it would still affect anything?
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So i seem to have run into some odd animation glitch. All i've seen not work so far is bears stand in like a default position and wont move at all, and the tail of khajiits sticks straight out and doesnt move....other npcs and such seem to be fine though. (im guessing it might do the same with argonians)
I did a clean install, deleting everything i had related to skyrim, but its still doing it so im really not sure what to do.
Currently im still running the clean install with all the dlc but thats it.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
I do use the SCK but i did a clean install of that as well.
UPDATE:
Itll be easier to say which creatures arent affected
Mudcrabs
Nectchs
Dweamer constructs
Horkers
Any humanoid/npc enemy (along with non-hostile humanoids/npcs)
Werewolfs/bears UNTILL they transform into the bear/wolf
Everything else seems to be stuck in that default "T" position and the tails on the beast races stick straight out and dont move
Odd animations?
in Skyrim LE
Posted
After doing a second clean install the issue seems to be fixed thanks anyways though :D