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Kanuuna123

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  1. Hi! Kevinnclay commented in redscript that you can copy 'final.redscripts' from '/r6/cache/' to '/r6/modded/' and that'll let you launch the game. Some mods will work, but there still seem to be bunch of mods missing. Flashlight and body mods work, but not virtual atelier for example. I'll see if I find anything about the dependencies that would need to be upgraded. Edit: Ah, djkovrik commented that Virtual Atelier should after red4ext, Codeware, ArchiveXL, TweakXL get 2.01 support. So we have to wait a bit for full support.
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