hey guys, i've been tooling around the last couple of day trying to get some meshes textures in game but i haven't really got a clue about how to go about it and have had pretty much no success. i'm wondering if anyone is capable of creating some brand new meshes, nothing terribly fancy i don't think, i'm basically in need of a suitable set of static meshes for stuff like footpaths, ruined/burnt out buildings etc. if you're familiar at all with oblivion's 'Kvatch' set of ruins, that's basically what i need, but in skyrim (i know, a straight transfer is against the rules). they wouldn't have to be very detailed meshes; -ground tiles can be just a flat square with an appropriate cobblestone texture -gutter sides are just a flat square with an edge rounded to a single textured side below ground level, again cobblestone type texture -ground floor walls are basically a flat wall shape (no s*** :P ), textured each side, with a corner or side made jagged to show damage basically i really need someone to replicate and expand some Kvatch style ruins as Skyrim meshes, where each seperate card section and joiner section (the plastic stonework at the corners, the roof shingles etc) is a seperate mesh so i can mix and match different ruined sections to recycle assets. i know it's a bit of an ask but if there is anyone out there who has any experience with creating this type of asset it'd really be greatly appreciated. thanks a bunch for taking a look guys, hopefully someone can help! travis P.S. if anyone is interested the meshes would be used in support of a Mordheim total conversion as discussed in these threads: http://forums.nexusmods.com/index.php?/topic/534792-mordheim-city-of-the-damned-mod/ http://forums.nexusmods.com/index.php?/topic/615185-all-warhammer-requests/ Edit: Broken link