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Micphilp32

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Posts posted by Micphilp32

  1. Hi everyone. I've been working on a series of a quests in creation kit for the Elder scrolls V: Skyrim game I have on steam. I've managed to get a multiple quest working in a chain thanks to following a series of tutorials on YouTube. However I'm having some trouble trying to execute a force greet on the start of a quest. The idea is after completing a quest to clear enemies in a dungeon, the next quest commences and you head back to be greeted by a ghost npc in a force greet who congrats you and askes you to collect a item from a boss in another location. For the ghost appearing and disappearing, I used the disable and enable scripting code via the quest stages. I followed M1LL3RB0Y's fetch quest tutorials and got the basic fetch quest sorted but getting the force greet system to work has been more challenging for me.

    As a test, I followed cadenblackgamings tutorial on force greet packages and managed to get a separate quest to work on its own.

    However but when I tried to apply similar knowledge to the current quest, the npc does not  to respond. Weirdly enough I've been able to attach a force greet package to the npc via a quest alias so he approach the player but the dialogue for some reason refuses to start. 

    What would be the best direction for me to implement the force greet system correctly into my quest?

  2. Hi everyone.

    I'm working on a mod in my spare time which features a new location and a retrieve quest that's activated via picking up a note. I've got the quest to a point where it is completed when you pick up the item ,which in this case is a vault suit on a desk.
    However I've been having some trouble trying to make the equip able vault suit a legendary item, so that when you pick it up, it shows you that window where you can take a closer look at the item.

    I'm very new to the coding side of using the creation kit. Does anyone have any suggestions for what I can do to make this possible?

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