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coyan2

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Everything posted by coyan2

  1. Cool, this will give me a better starting point than I had before.... I did find RTS, and have been trying to get it to where I can add items to the Lists that they use to identify an object, but for some odd reason, doing do breaks the script and then it wont save... :( still have to find out why that is.. But im getting closer to understanding some of it anyway.. Thanks for the reply.. Coy
  2. OK, after a few years of just playing, and starting and restarting, and never releasing a Fallout 3 Mod, I have decided to work on one for New Vegas, and hopefully get it released.. :)) Now, I can not model at all, But skinning, and re texturing I can do with some success. I have been able to add a great number of items to my Mod, Mostly from other Mods that say they can be used by any and all, So I'm making them part of my mod.. I just hope I can remember everyone when I release.. LOL.. ANY way.. Scripting I can do if its simple, I have learned how to make the auto sorters, and add new items to craft.. But I'm having some issues with some other scripts that I have seen back in FO:3 but cant find the mods now days to see if I can make heads or tails of them.. So I'm asking for a little guidance from anyone that can help out... the basis of my Mod is the clean up of Vegas and surrounding areas, Now, I don't want to do it, and release a cleaned up map, I want to incorporate it into the player experience, A Lot like RTS, but going a bit further. I want to make quests, where the player has to gather items of Junk, Like Buckets, Loose Paper, Wooden Crates, You know all the stuff that is Static... I know that in RTS you where able to target a car, and recycle it, same with tires, and rubble piles and lots of other stuff.. SO, can anyone help me on this main task? I'm sure there will be other hurdles to cover down the road.. But for now this one is what is hitting me the hardest.. In time the Mod will allow you to buy a house, rebuild other houses, start a real farm, not just a few plants, help to feed the wasteland, and actually do what most humans will do after awhile in the aftermath of such destruction... Rebuild, Clean up, Not be satisfied with living in trash piles, and falling down houses..Ive always been a little disappointed in the fact that the only tech that humans have upgraded are the weapons.. Nobody out there getting the food chain factory's back up and running, getting industry back up and going, Lumber Mills for Building houses, Workshops trying to rebuild the cars, and trucks to get around better, easier, moving more product... Its time people, to Reclaim what Humanity has lost, Its Pride, Its Heritage and Its Generosity.. Ya, Lots of Pre-Mod Push there.. :) Thanks, Coy
  3. First off, I want to say thanks for this community, It has brought my project to a higher level than I ever thought possible... What project you say? well, its something I've been working on since the GECK came out, and is still so very new, and unreleased, So far... Why? Well, I don't get a lot of time to work on it, and since i am not real good at scripting, I have been looking at other MOD's to try and learn from them, But I'm still lost in many ways... Ive just got my first quest up and running, although its only 80% finished so far, I'm getting the hang of it.. I think.. :) Where my problem is at at the moment, Is something I've seen in other MOD's But cant seem to understand much of it yet, so I'm looking for someone to help me get this in my head a little better... There is one mod Scavenger world, where you can salvage from scrap piles around the wastes, and then Real Time Settler where you can actually pick up objects and turn them into scrap, But its kinda wrapped up into scripts so deep, they are beyond my ability to understand what to use out of them for my own uses.. So, here are my questions, First off, Is there a way to make a static object Non-Static? Globally that is?? Such as, being able to pickup up tires, or wheels, or cinder blocks?? How about making all those piles of paper where you can Pick them up? Yes I want to pick them up, not just remove them, I have a use for them, and need them.. :) I can make an item that is Non-Static, but it wont replace all the thousands of items that are all over the place now... If not the ability to pick them up and add to your pack, what about the ability to get the item in view, Like you can in RTS with cars, shopping carts, and other stuff.. so that I can get it to turn it into scrap, or at least clean it up... as part of the quests I'm working on... I know this is a scripting issue, or at least part of it anyway, So I'm looking for a few tidbits of usable code if someone would be do kind... Second, I cant seem to find anything on setting patrol areas, I know I've seen it once upon a time, But I cant find it now to save my life..... and the last thing, so far anyway, I want to actually have items I'm salvaging to help build up and repair parts of the Compound, Like bringing in 50 scrap metal, and 20 pieces of wood, and whatever else to the compound so that the turrets can be finished, so bring enough material to an NPC, and when you get enough stuff, a new turret can be built.. So thanks for all the help in advance, Coyan....
  4. I did, But those links are bad for the plug-ins.... thanks.. :)
  5. I just found out today that there are plug-ins for gimp out here somewhere for making the normal map. and converting, and using .DDS Files, But unfortunately the link seems to be dead. here is the link i have for the normal map plug-in, http://nifelheim.dyndns.org/~cocidius/normalmap/ So, my question is this, does anyone have the files that will share them with me? Or maybe a mirror to the files I need? or some other plug-ins that will create the normal maps for use in the game? thanks for any and all help..
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