I got my hands on a model replacer by one user-domain-error (or something along those lines) which is set to give femshep a pair of, as the mod calls them, "nerd glasses" which replace the N7 helmet (and breather variant, alas). I wanted these for a male Shepard, and after a distressing amount of experimentation found that the easiest/only really possible way of doing it was to just assign the female helmets to the male models, then replace the mesh as normal with Meshplorer. It worked, basically! Except the model is embedded in Shepard's face a bit. Femshep is an inch or two shorter, it seems. To cut to the chase, I need the entire model moved upwards about 3 units, I think. I have a tool by Gildor that technically allows me to edit .psk files without breaking anything, but I would have to do it vertex-by-vertex, manually entering the new y-coordinate every single time (as well as navigating the data tree and menus); I've gotten 240 (out of 1172) vertices in only to find that my previous estimate of 2.6 units isn't quite enough. I don't have 3dsmax, and even if I did I understand any versions above the 2012 edition don't work for ME3, and I don't particularly want to pirate it. Blender's psk import tools break something pretty hardcore in the files, and I wasn't able to find any information on how to re-fix it that I could understand. I think it might involve having the full Unreal Engine 4 development tools. Basically, this is a really small job, particularly if you know what you're doing (unlike me!) but it's beyond my abilities at this point unless I commit to roughly sixteen more hours of mind-numbing tedium. I would really appreciate anyone's help in editing this file, or at least a pointer to a way I can (reasonably) do it myself. The model itself: here Edit: Experimentation in Blender suggests that 3 units is exactly right, but I also want the whole model scaled up to 1.1×, then pushed in (x-axis in Blender) by 0.410 units. This is so frustrating that I can't find a working import/export script for Blender.